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Starsector 0.97a is out! (02/02/24); New blog post: New music for Galatia Academy (06/12/24)

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Author Topic: Starsector 0.96a (Released) Patch Notes  (Read 339453 times)

CheesusCrustBoyMillionare

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #660 on: May 05, 2023, 07:35:18 PM »

The servers seem to be pretty overloaded.

@Alex, do you mind if I create a torrent and host it?
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Alex

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #661 on: May 05, 2023, 07:37:47 PM »

The servers seem to be pretty overloaded.

@Alex, do you mind if I create a torrent and host it?

Hmm - I'd rather you didn't! The download links here:

https://fractalsoftworks.com/preorder/

And in the blog post seem to be working fine - they're hosted on AWS. Just now, the windows installer downloaded for me in literally 4 seconds.
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CheesusCrustBoyMillionare

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #662 on: May 05, 2023, 07:38:23 PM »

Strange maybe its at my end. Thanks for the quick reply, looking forward to trying this!
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Histidine

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #663 on: May 05, 2023, 07:52:30 PM »

Honorific selection is a dropdown box and not a text input field long enough for something like "Captain Admiral General President Supreme Overlord Executor", I am disappoint
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Deageon

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #664 on: May 05, 2023, 08:21:04 PM »

Also uhhh, Centurion (LG) appears to have AAF while not having any energy mounts. Intentional bad diktat engineering moment?
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Sundog

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #665 on: May 05, 2023, 08:27:14 PM »

Gongrats on another great update, Alex!

Interaction dialog: added scroller to option area; only of interest for modded games
*thumbsup*

lili

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #666 on: May 05, 2023, 08:36:59 PM »

I was thinking that a ship like Invictus-class must be full of various stories, at least 4,000 people staying on a ship will happen all kinds of things (just like how they live,  but the game does not seem to have any performance looks a bit sorry. If the game will consider adding some related small event system or what description system or related mod api to expand these contents?
« Last Edit: May 05, 2023, 08:39:58 PM by lili »
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Alex

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #667 on: May 05, 2023, 08:45:18 PM »

Also uhhh, Centurion (LG) appears to have AAF while not having any energy mounts. Intentional bad diktat engineering moment?

(Nope! Already fixed (set to damper field) on my end.)
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Originem

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #668 on: May 05, 2023, 08:48:21 PM »

Why buffed converted hanger? Well I don't think that is a nerf.

Scroll bar for option is great! what will happen to the index while it comes to 10(I mean over 10 options)? Will it show 10?
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Sarissofoi

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #669 on: May 05, 2023, 09:00:49 PM »

Update when?

Grievous69

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #670 on: May 05, 2023, 09:32:27 PM »

Update when?
Gave me a darn good chuckle.

Patch not even 12 hours out and some already call stuff OP... Give it time.

P.S. *** this game I can't even sleep because I can't stop thinking about it. EMP my brain plsss
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Vanshilar

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #671 on: May 05, 2023, 09:46:50 PM »

By the way, something interesting I noticed -- High Scatter Amplifier seems to work at making the Invictus's Lidar Array deal hard flux, but doesn't reduce its range. It's really mostly for flavor and the damage isn't really that big a deal (compared with what comes after), but thought I'd point it out.
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Doctorhealsgood

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #672 on: May 05, 2023, 10:06:30 PM »

Are you sure about the invictus alex ? it seems incredibly unbalanced and i don't like where this is going

in the sim i lasted 5 mins without shooting or moving, against a paragon, an astral , 2 onslaughts, and a conquest without shooting back or moving
Have you tried shooting at it yourself to see what it takes to fold one? I assume that if you are geared for armor busting it might crumble easier.
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Quote from: Doctorhealsgood
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Gothars

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #673 on: May 05, 2023, 11:20:38 PM »

No, Alex! I'm on vacation! Without a computer! My family won't understand if I take the plane home now.

Well, at least I will enjoy the fully jotfixed version when I'm back :D
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The game was completed 8 years ago and we get a free expansion every year.

Arranging holidays in an embrace with the Starsector is priceless.

Thaago

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Re: Starsector 0.96a (Released) Patch Notes
« Reply #674 on: May 05, 2023, 11:30:38 PM »

Ahhh I have the biggest deadline in like 2 years coming on monday morning!!!

Congrats on the release! It looks amazing and I am so excited to get to play it (starting at like 9am monday).
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