EDIT: So uh is the Invictus Vast hangar going to nullify the new maluses for converted hangar? I am concerned specifically about the DP one because if i remember right the invictus is already pretty expensive DP wise. Also oof for militarized subsystems. Can it get a little OP cost reduction to compensate?
Yeah, it nullifies all of them, including the DP increase.
(Yeah, I'd already reduced the OP on MS.)
I sure wish there was a Patreon or something to play all those "in Development" versions. I would gladly pay to support the development of this game.
I appreciate the thought! The reality is, though, that in-development versions are not really very playable; there's tons of loose ends etc. Things don't really come together in a properly playable state until very close to the actual release.
mfw hephag still gets only recoil buffs
If you keep making that face, it's going to get stuck that way!
More seriously, though, have you considered that you might be underestimating the HAG? I say this both having recently tested it vs high armor (surprisingly close to the Hellbore in time-to-break, possibly even better under some practical circumstances) and having used it as a key, build-enabling, best-in-slot weapon in an Ordo hunting fleet (in this case, using it on the new Invictus.)
- Added Luddic pilgrim transport bar mission
Will this also include Luddic "pilgrims" of the more questionable variety? Add a bit of variety to the bar missions, especially if something like this would impact the target market.
Negative; not to say that couldn't be a thing but this is in connection to the Luddic Shrines.