ARRUS Hullmods 0.6- Upgrade Packages rolled into an Augmentation suite to help cut down on UI Clutter.
- Upgrade Packages now cost credits and story points (at some levels), now also have level requirements on top of reputation requirements (if
Starship Legends is installed)
- Flux Coil Adjunct renamed to Flux Coil Auxiliary and rolled into a suite.
- Flux Distributor renamed to Ancillary Flux Radiator and rolled into a suite.
- Parallel Maintenance Systems renamed to Manual Maintenance Operations and rolled into a suite.
- Maintenance costs for upgrade packages lowered since they now cost a larger amount of credits upfront.
- Manual Maintenance Operations now also reduces hull.
- Reworked UI for the above to make as clear as possible what everything does, what it costs and what it requires.
- Added Demilitarised Hull to Reversions, this adds Civilian grade hull, reduces minimum crew by 50% and reduces burn level by 1 if ship has 10/9/8/7 or greater burn level.*
*Wanted this for ships from other mods that feel like they should have had Civilian grade hull, or a conversion job that didn't adjust the stats properly.- Added 3 Diagnostic Hullmods for Crew, Fuel and Supplies. Each gives fleet level readouts on each resource and has some preset suggestions and how much is required to meet them. Hullmods do not need to be installed, just moused over.
- Added Exclusive PD Adapter and Total PD Adapter Hullmods, both affect default PD systems (non missile) to either PD_ONLY or PD, mutually exclusive with each other.