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Author Topic: Heavy modded game crash  (Read 509 times)

Taki

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Heavy modded game crash
« on: January 28, 2023, 03:07:35 PM »

Well ive decided to play the game after some time and ive forgotten a lot of the stuff i modded the game from the start and some issues i fixed myself but i cant find the solution to this one the mod list is:
"yunrutechmining",
  "Adjusted Sector",
  "A_S-F",
  "anotherportraitpack",
  "apex_design",
  "armaa",
  "raccoonarms",
  "automatedcommands",
  "lw_autosave",
  "battlefleets",
  "timid_admins",
  "BSC",
  "bricky",
  "CWSP",
  "CFT",
  "Csp",
  "CSP",
  "Celestial Mount Circle",
  "lw_console",
  "aaacrew_replacer",
  "diyplanets",
  "hm_flagpack",
  "Diktat Enhancement",
  "dynamictariffs",
  "edshipyard",
  "exoticatechnologies",
  "HHE",
  "fluffships",
  "forge_production",
  "GrandColonies",
  "Guardian_prototype",
  "HMI",
  "hte",
  "immersionFriendlyPortraitPack",
  "IndEvo",
  "Interstellar Federation Refurbished -unbalanced-",
  "keruvim_shipyards",
  "kingdomofterra",
  "LTA",
  "lw_lazylib",
  "lunalib",
  "exshippack",
  "mag_protect",
  "MagicLib",
  "MFE",
  "Mayasuran Navy",
  "more_hullmods",
  "nexerelin",
  "JYDR",
  "oas",
  "wyv_planetaryShieldAccessControl",
  "PulseIndustry",
  "pt_qolpack",
  "QualityCaptains",
  "zQualityCaptainsConfig",
  "yunru_pilot_radiant",
  "RealisticCombat",
  "tahlan_scalartech",
  "Scrapyard",
  "shadow_ships",
  "swp",
  "simpleplayerflags",
  "mayu_specialupgrades",
  "stardustventures",
  "sun_starship_legends",
  "timid_supply_forging",
  "supportships",
  "tahlan",
  "Terraforming & Station Construction",
  "star_federation",
  "TORCHSHIPS",
  "underworld",
  "US",
  "UGH",
  "vic",
  "vayrashippack",
  "XhanEmpire",
  "astroidships",
  "shaderLib"

and the crash error from the log is:
231194 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.UnsupportedOperationException: Not supported yet.
java.lang.UnsupportedOperationException: Not supported yet.
   at data.scripts.edshipyard.ai.Dummy_AI.getConfig(Dummy_AI.java:44)
   at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.getConfig(Unknown Source)
   at plugins.EveryFrameCombatPlugin.adjustAI(EveryFrameCombatPlugin.java:31)
   at plugins.EveryFrameCombatPlugin.modify(EveryFrameCombatPlugin.java:49)
   at plugins.EveryFrameCombatPlugin.advance(EveryFrameCombatPlugin.java:64)
   at com.fs.starfarer.title.Object.L$Oo.o00000(Unknown Source)
   at com.fs.starfarer.combat.A.new.o00000(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

ive been trying to attack an railgun station with my fleet and every time i would engage and unpause the game would crash i tested to see which ships were crashing and it was a ship from ED shipyard called "retriever class Rescue nurse Ship"
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Nick XR

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Re: Heavy modded game crash
« Reply #1 on: January 29, 2023, 10:42:21 AM »

I'm surprised it took this long to be noticed.  I'll have a new build for this in an hour or so.

Nick XR

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Re: Heavy modded game crash
« Reply #2 on: January 29, 2023, 11:34:35 AM »

Fixed in 2.5.7:  https://fractalsoftworks.com/forum/index.php?topic=24976.0

Thanks for the report!

Taki

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Re: Heavy modded game crash
« Reply #3 on: January 29, 2023, 01:28:29 PM »

Thank you very much brother <3
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