Hi, just dropping in on Cargo Pods... They should be flagged as Logistics and need a hard nerf, at least at the frigate level.
Hi there 5ColouredWalker, it has been awhile thank you for checking in. Cargo Pods is the most popular/least liked (depending on who you ask) hull mod in this collection based on feedback I've received since I introduced it. I have received derision on discord over it while at the same time so many thank you messages for the QOL. So much so, it is probably the number one reason I moved all my hull mods from JYD and CFT to this separate mod.
If it was 100 it could be justified as logistics with everything else, but in exchange for making what may not even be a combat frigate more vulnerable in combat, it gets a negligible fuel cost increase. A Hound with this is more valuable as a transport than a Mule.
It is designed to not be a logistics mod so it can be a quality of life addition to expanded cargo holds, not a replacement. There are other detractors than fuel cost that I added over time to help balance it; op cost, ship speed, ship maneuver and CR loss per second. Essentially if you put it on a fighting ship it turns it into wallowing prey and easily picked off. Your hound vs mule comparison is not exactly apples/oranges since the mule has shields and far more weapons. Also if you put it on a Mule, since it is a destroyer it would gain 600 vs the Hound which, being a frigate, gives it 300.
It should probably also induce a burn speed reduction. For example, dropping to 100 a Hound is suddenly carrying a double load, for +33% fuel cost (IIRC) as the only logistic layer difficulty.
I have been loving everything else though.
I am happy to hear you are enjoying the mod overall and appreciate the feedback. I feel that I have Cargo Pods balanced with enough detractors, however, I admit that even though it does have several, it is a bit OP. I feel that is OK since it is in a category that does not effect combat and functions as a easement that I meant it to be. If this was a vanilla hull mod I would be on board with you but I know that if I nerf it again, I'll have a riot of complaints from the players who like it as is.