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Author Topic: [0.96a-RC7] Carter's Junk Hull Mods - V 0.4 - 05/06/23  (Read 14056 times)

Dazs

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Re: [0.95.1a] Carter's Junk Hull Mods - V 0.2 - 02/01/23
« Reply #15 on: February 14, 2023, 08:05:58 PM »

Are these hullmods included in the Carter's Freetraders faction mod? Or is this mod needed to have them?
Half of them were originally in CFT and the rest are from JYD. I separated them from their parent mods into this one as a stand alone. The reason why is stated on the forum OP under spoilers if you are interested.

You can use this mod as-is and not have to install any of my other mods which is the reason I made this move. Conversely, they are no longer included in JYD or CFT but loading this on top of either or both woks just fine and should cause no additional memory load from when they were part of their parent mods.

Enjoy!

Dazs

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Re: [0.95.1a] Carter's Junk Hull Mods - V 0.3 - 02/20/23
« Reply #16 on: February 20, 2023, 05:11:12 PM »

v0.3 released today - Save game compatible with v0.2

Made some adjustments and clarifications to current hull mods, added five new hull mods and updated the forum image with the new hull mods. Special Thanks to Madbadger2 for helping beta testing the update - Change log on the forum OP and in the RAR has all the details.

I am open to any ideas for junk low op hull mod ideas so if you have any then toss them my way. - Enjoy!

Madbadger2

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Re: [0.95.1a] Carter's Junk Hull Mods - V 0.3 - 02/20/23
« Reply #17 on: February 20, 2023, 05:16:52 PM »

Looking good 8-)

One thing I like about this collection is that the low costs add a lot of versatility when you are trying to squeeze in something useful for a ship with an awkward amount of OP left over.
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Dazs

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Re: [0.96a-RC7] Carter's Junk Hull Mods - V 0.4 - 05/06/23
« Reply #18 on: May 06, 2023, 05:15:50 AM »

v0.4 released today updating to 0.96a compliance. Changelog on the forum OP and in the RAR has all the details and the forum OP has been updated with instructions on how to make the hull mods unlearned at the start of game.

I am always open to and grateful for ideas and suggestions for all my mods so if you have any please send them my way either as a forum reply or a discord PM.
Enjoy!

rawkhawklives

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Re: [0.96a-RC7] Carter's Junk Hull Mods - V 0.4 - 05/06/23
« Reply #19 on: May 06, 2023, 07:32:02 AM »

Hey, read the spoiler for why this mod exists and I know that I am one of those people on here and the discord and I'm sorry if that criticism felt like it was insulting your work. One, I admire how you gracefully handle feedback and I'm glad you chose this route. Two, I am excited to try Carter and Junkyard again when you update them to the most recent release as I've been out of the game for a while.
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Dazs

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Re: [0.96a-RC7] Carter's Junk Hull Mods - V 0.4 - 05/06/23
« Reply #20 on: May 06, 2023, 10:06:39 AM »

Hey, read the spoiler for why this mod exists and I know that I am one of those people on here and the discord and I'm sorry if that criticism felt like it was insulting your work.
No offense taken, I take all criticism as constructive regardless of the intent of the comment. Even the trooliest discord comments generally give me some insight of what the person is complaining about and what I can do to address it to make the mod better. I made all my mods to modify what I saw as shortfalls in the game to make my personal gameplay better and I post them here as I hope they may make someone else's game more enjoyable.
One, I admire how you gracefully handle feedback and I'm glad you chose this route.
That is so kind of you to say so, thank you.
Two, I am excited to try Carter and Junkyard again when you update them to the most recent release as I've been out of the game for a while.
Welcome back to the game, .96a adds a lot of new content and features I hope you enjoy them. Regarding my three faction (JYD, CFT & TTSC) and one enemy (HIVER) mods it may be a bit as they all rely on Nexerelin to function properly. Once Histidine has a stable update available (I do not envy all that work) I will work on each and have them updated as I can.

Thank you for the comments, they made my day! :)
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