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Author Topic: [0.97a] WVNU ~ Willthefunpersons Visual Novel Utility  (Read 4541 times)

willthefunperson

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[0.97a] WVNU ~ Willthefunpersons Visual Novel Utility
« on: January 05, 2023, 08:56:54 PM »

Download:
https://gitlab.com/starsector/wvnu/-/archive/main/wvnu-main.zip

repository:
https://gitlab.com/starsector/wvnu

changelog version 2.4.1:

updated to 0.97a
added sprite scaling
CG mode
sprites move on focus/unfocus

A tool for creating your very own visual novel in Starsector! You can have three characters, fade between the sprites, change background, set focus, and choose between eager and lazy loading for your sprites.

« Last Edit: April 02, 2024, 10:27:54 PM by willthefunperson »
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Psyentific

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Re: [0.95.1a] WVNU ~ Willthefunperson’s Visual Novel Utility
« Reply #1 on: January 06, 2023, 10:51:09 AM »

one step closer to VNsector
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e

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Re: [0.95.1a] WVNU ~ Willthefunperson’s Visual Novel Utility
« Reply #2 on: January 06, 2023, 09:30:58 PM »

WillPy
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Kakroom

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Re: [0.95.1a] WVNU ~ Willthefunperson’s Visual Novel Utility
« Reply #3 on: January 07, 2023, 11:41:32 PM »

This looks really neat

I'm excited to see how it gets used
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SpaceDrake

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Re: [0.95.1a] WVNU ~ Willthefunperson’s Visual Novel Utility
« Reply #4 on: January 08, 2023, 01:33:58 PM »

Well this is wild, and also probably has a whole bunch of potential uses.

Thanks for working on this, Will!
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willthefunperson

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Re: [0.97a] WVNU ~ Willthefunpersons Visual Novel Utility
« Reply #5 on: April 02, 2024, 10:16:40 PM »

updated to 0.97a

There are not a lot of changes, there is now a way to have sprites individually scale, and some movement was added for focusing and unfocusing.
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SpaceDrake

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Re: [0.97a] WVNU ~ Willthefunpersons Visual Novel Utility
« Reply #6 on: April 07, 2024, 09:01:35 AM »

Very happy to see this is still around. Now I just need to begin actually producing my mod...
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