Starsector 0.96a is out! (05/05/23); Blog post: Colony Crises (11/24/23)
A combat rated autoloader provides additional ammo to small missile weapons, with a greater benefit for ships with fewer slots for them.Does not affect weapons that do not use ammo or already regenerate ammo. The number of extra missiles is not affected by skills or hullmods that increase missile weapon ammo capacity.---Bonus Ammo---Determined by ship size and its number of small missile, synergy, composite, universal, and medium missile slots, both filled and empty. Having fewer slots simplifies the task and increases the amount of extra ammo.*table like in link, but with equivalent percent or flat ammo increases*
Most small missiles have refire of 1-3 seconds giving them large flat ammo bonus will make them too powerful for bursts