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News:

Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a]Sector Modding Service (0.1.5a)Alpha  (Read 4065 times)

Edgar2024

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Re: [0.97a]Sector Modding Service (0.1.5)Alpha
« Reply #15 on: March 28, 2025, 10:05:55 AM »

0.1.5a   : 0.98a UPDATED AND TESTED

DOWNLOAD

Fixes :

1. Delete unnecessary files (unused weapon / proj)  which causes carshes
2  Update Automata (SAP )and MK2SSM(CB) onhit effect , both need to re-write . The old one causes crash in 0.98a . Both weapons now reflect the correct onhit effect .
(* the old one is modify based on breech effect, it seems  0.98a changes a lot of onhit effect coding , causing crashes )
 
Balance :
Twilight MK2 missile : secondary explosion damage  12500 > 15000
MK3 Caustic missile : OP point 26 > 24
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Zalpha

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Re: [0.98a]Sector Modding Service (0.1.5a)Alpha
« Reply #16 on: April 05, 2025, 11:52:34 PM »

I am just checking, do I need to use the code or can I find them by chance in game?
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