Starsector 0.98a is out! (03/27/25)
0.1.5a : 0.98a UPDATED AND TESTED DOWNLOADSpoilerhttps://drive.google.com/file/d/1ViBRjVx-8CRNCcwyesaKJSLhPcWvlQEz/view?usp=sharing[close]Fixes :1. Delete unnecessary files (unused weapon / proj) which causes carshes2 Update Automata (SAP )and MK2SSM(CB) onhit effect , both need to re-write . The old one causes crash in 0.98a . Both weapons now reflect the correct onhit effect . (* the old one is modify based on breech effect, it seems 0.98a changes a lot of onhit effect coding , causing crashes ) Balance :Twilight MK2 missile : secondary explosion damage 12500 > 15000MK3 Caustic missile : OP point 26 > 24