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Author Topic: Friendly fire, collisions turned off?  (Read 664 times)

rogerbacon

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Friendly fire, collisions turned off?
« on: December 22, 2022, 01:18:17 PM »

I don't know if they removed friendly fire and collisions or if I accidentally turned them off but I miss it. Can anyone tell me if this is a setting somewhere? Or if it's modded, the command that disables it so I can search for it in my installed mods.
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robepriority

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Re: Friendly fire, collisions turned off?
« Reply #1 on: December 22, 2022, 05:30:24 PM »

Like, you fire an assault chaingun into your allies hull and nothing happens?
That's definitely not something that happens normally.

rogerbacon

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Re: Friendly fire, collisions turned off?
« Reply #2 on: December 23, 2022, 03:43:27 PM »

Found the problem. I was using some ships I made and I forgot toee set collision radius. I thought the "bounds" attribute determined hits. Now I'm not sure what "bounds" is used for. At least collisions are back.
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Ruddygreat

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Re: Friendly fire, collisions turned off?
« Reply #3 on: December 23, 2022, 03:59:02 PM »

bounds are the specific hitbox of the ship, the collision radius is used for preliminary collision checks (so stuff only tries to collide with stuff it's near) & iirc some AI pathfinding stuff

SafariJohn

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Re: Friendly fire, collisions turned off?
« Reply #4 on: December 23, 2022, 04:30:24 PM »

bounds are the specific hitbox of the ship, the collision radius is used for preliminary collision checks (so stuff only tries to collide with stuff it's near) & iirc some AI pathfinding stuff

AKA bounds outside the collision radius cannot be hit.
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