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Starsector 0.96a is out! (05/05/23); Blog post: Colony Crises (11/24/23)

Author Topic: Crusher Drive  (Read 971 times)


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Crusher Drive
« on: November 23, 2022, 11:40:10 PM »

Can't seem to figure out how the Crusher Drive works on the Flagellator.  Any tips?


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Re: Crusher Drive
« Reply #1 on: November 24, 2022, 04:43:48 PM »

The Crusher Drive makes the AI use it in a sort of suicidal way. It's basically "Target the enemy with this system and try to point the ship at it while it's active"

there's one super simple idea for you using vanilla+tahlan weapons. Just tell it to eliminate other frigates or destroyers

Alternatively use it with medium-range strike weapons and give it 3-4 DLMG instead of literally 5 of them. Like idk, 2 railguns, 3 DLMG, then ~700 range ballistic mediums, ideally HE.


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Re: Crusher Drive
« Reply #2 on: November 26, 2022, 02:48:01 AM »

i love giving this ship to the AI. because i'v seen it swirl around a ship and push it out of its fleet into mine, many times. and every time i see it do that i want to give the pilot a raise.


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Re: Crusher Drive
« Reply #3 on: December 18, 2022, 01:03:57 PM »

is this mod content?
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