Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

Author Topic: What line do you edit to increase command points?  (Read 772 times)

Lolpingu

  • Lieutenant
  • **
  • Posts: 63
    • View Profile
What line do you edit to increase command points?
« on: December 26, 2022, 08:50:31 AM »

Title

Generally, you don't need more command points than what you get by default if you get into even fights, but if you try to always fight heavily outnumbered, heavily microing your fleet becomes necessary, so the limited command points get in the way. I want to get rid of this and turn starsector into the RTS it was never meant to be =D
Logged

Vanshilar

  • Admiral
  • *****
  • Posts: 699
    • View Profile
Re: What line do you edit to increase command points?
« Reply #1 on: December 26, 2022, 11:00:35 AM »

In \starsector-core\data\config\settings.json, look for the line "startingCommandPoints":5, and set the 5 to whatever you want. The line below that, "baseSecondsPerCommandPoint":120, is the base rate of how long to wait for another command point to be given.

Be sure to make a backup of settings.json first before modifying it.
Logged

Lolpingu

  • Lieutenant
  • **
  • Posts: 63
    • View Profile
Re: What line do you edit to increase command points?
« Reply #2 on: December 26, 2022, 11:10:53 AM »

Thanks!
Modifying the base CPs didn't seem to work. I may have a mod that overrides this setting. However, increasing the rate of CP replenishment did work, which largely solves this problem, though now I'm hearing that radio noise every 5 seconds, it's kind of hilarious lol
Logged