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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Author Topic: Optimizing the Conquest: a Mathematical Model of Space Combat  (Read 28453 times)

CapnHector

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Re: Optimizing the Conquest: a Mathematical Model of Space Combat
« Reply #465 on: February 03, 2023, 11:36:19 AM »

Hope all is well with you Liral! It seems like we'll be taking a break from this project until you get back, since I don't really have the resources to study Python and all that goes with it just now, and it seems like it would be such a waste to not use the codebase we've built up. But I'll be ready to work on it.

In the meantime I've gotten around to playing some Starsector, so here's a nice photo of some Conquest pack tactics using my new favorite build. I was using Radiants in multi Ordo combats a while but these are actually just better for clearing out most of the enemy fleet. Never should have doubted the Conquest.



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5 ships vs 5 Ordos: Executor · Invictus · Paragon · Astral · Legion · Onslaught · Odyssey | Video LibraryHiruma Kai's Challenge
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