Wow! I recently learned of this mod and it is such a huge boon to be able to get the actual stats rather than messing around with spreadsheets. I've also been unsure exactly how various modifiers apply, like "do these two +20% bonuses stack additively (x*1.4) or multiplicatively (x*1.2*1.2). Tons of things like that, which often saw me spending way too long on the wiki (where a lot of pages are out of date) or in the simulator.
This is a godsend.
One thing. One issue I noticed recently, and I don't know if TMI is the culprit or if it's the other mod: I noticed that hullmod Particle Accelerator from More HullMods (+30% projectile speed) seems to apply twice (a default proj speed of 1000 becomes 1690, which is equal to 1000*1.3*1.3). There aren't a lot of ways to modify proj speed, so I've yet to determine if it's just TMI displaying the wrong number or if it's really applied twice to actual ship performance. I thiiink the error is coming from MHM, but not sure, so I figured I'd mention it in both threads.
versions used:
Starsector: 0.95.1a
TMI: 0.96
MHM: 1.11.1
aka current version of both mods, both meant for Starsector 0.95.1a.