Heron's not forced into a high risk brawl by its ship system. It's fine.
Heron can be a dedicated high-cost wing platform. Or it can cheap out on wings but become a PD/zone control beam disco ball, especially since carrier officers really want that elite PD skill anyway. It doesn't have the mounts or ship system for brawling unless it's some temporary meme SO flagship setup.
I kinda got what Megas' gripes are in the Mora thread, though. Even now, Heron appears like it should be capable of more than just be a premium bomber platform with a side dish of support. It has an universal medium slot, but how often do you equip anything other than Pilums there, if anything at all?
I have mounted dual flak in an all-fighter-no-guns Heron. That felt lame. I guess that is okay if player wants three Tridents on it, but it should not feel like this if player wants only midgrade (8-10 OP) fighters on Heron.
As I wrote before, premium bombers seem to need skills to work. If the player does not have the Leadership skills, bombers are generally not very effective, and they drain to 30% too fast. That makes the bomber carrier without guns a stat-stick freighter before long. Interceptor boats are better for unskilled no-Leadership characters (because they do not drain to 30% as quickly and do not waste as much OP on fighters). It is annoying that if player does not take Leadership, he might as well not bother with (most) carriers. It is similar to phase ships smaller than Ziggurat requiring
elite Field Modulation to work if they want to brawl (because phase cooldown is too long otherwise). Kind of wish there was a phase hullmod (or given to Phase Anchor) that sped up cooldown for those who cannot get Field Modulation or make Field Modulation elite (in case of officers).
And Heron can brawl somewhat... if it has enough OP to get the guns, flux, and ITU to do it. Without s-mods, it does not. Mora had the same problem too until it got its +10 OP buff.
"Disco ball" loadout is a potential brawler loadout, whether it is six LR PDs or four burst PD (both need about 30 OP in the small mounts, and that does not include Advanced Optics). Even the beams need OP. After that, give it a 10+ OP gun in the universal and ITU, then two Broadswords and a Talon for fighters, and Heron only has about 10 OP left for flux (caps or vents). The only way no s-mod Heron can pass a battlecarrier is to use low-grade equipment somewhere, probably all Talons for fighters. Current Mora with +10 OP buff does not need to skimp on equipment like this (but it did have to before the +10 OP buff).
When Heron first appeared, it was practically a Fury (with machine gun drone system instead of mobility boost). It worked with Heavy Blaster or Heavy Mauler in the universal, and few burst PD to pick off missiles or frigates. (Fighters were treated as ships, not weapons, back then.) It was great. I want that kind of battlecarrier Heron back.
I guess an alternative fix for Heron is instead of more OP, change its energy mounts to hybrids so that it can use effective low OP weapons, namely Light Mortars (2 OP) and Light Autocannons (4 OP). Currently, with only energy mounts, Heron needs at least 5 OP per small mount for IR PL or LR PD.
I want Heron to be a reliable fighter platform, like a bigger Drover, or faster Mora. I do not want to use it as a bomber platform.
Astral is annoying that it is sort of pigeonholed into bomber platform. I wished there was a capital-sized carrier that was focused on interceptors (but that probably will not happen at this point). AI Astral is unsuitable for interceptors (player controlled might make it work), and Legion is too unfocused.
Heron might be my personal favorite hull, but I gotta admit it has an identity crisis, now that I think of it. It's just that unlike Eagle, Heron has a niche it excels at. The point is, is this a healthy state for the Heron to be in? Isn't its current state actually toxic to the potential build variety Heron could have?
It is annoying at least. If I cannot use bomber loadout well because I do not have carrier skills, and most enemies I fight now are small and fast pirates or the like, then I need to burn in s-mods for Heron to do what Mora can do without s-mods. Especially annoying if I find Heron before other carriers.