I notice it on a lot of ships, but the most egregious case I see often is the Roider Union's Argos. As you can see in the first attached screenshot, the Squall round is within a ship's length of the Argos before it launches its flares. While admittedly an edge case, this is way too late.
You can see in the second screenshot that the Hammer Barrage's torpedoes were almost halfway to the Argos before it launched flares. That is the reaction time I have if I'm not paying attention. If I am on point or even launch proactively, I can stop every Hammer.
If a couple ships spammed active flares proactively, it would shut down missiles almost as well as having Omens in your fleet. Maybe the system would warrant a little bit of a nerf if the AI used it that way, but it would be better than seeing the AI get nailed by missiles they could have easily stopped just by using their system at longer range.
[attachment deleted by admin]