I could see Tech-Mining be exp[anded to also be a kind of ship breaking and scavenger fleet launch point kind of industry, with the player collecting profit and loot overtime from the sector and potential second-rate ship offers if they want to buy other peoples scrap which you don't have blueprints for.
Like this Month: Scavengers and Tech-Miners earned you 200,000 and found these rare items: Blank X20, they also found a relic item and are offering it at double the usual cost (pristine nanoforge for x2 it's worth), Shipbreakers have also received a 2 D-mod 14th Onslaught ready to be salvaged from the Hegemony, but you can buy it for a 50,000 deposit and it will be fixed up and sent to your storage port, or scraped for 150,000 credits profit.
Which now that I think about it does sound like a slots machine, but yeah I'm thinking of it like that, a second hand salvage market for goods of some sort.