Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Oh, yeah, this is mainly just, "not dead yet", for the people who vaguely remember. The game's an increasingly-complex action roguelike; it's like Smash T.V. had a weird baby w/ Teleglitch and Diablo, kind of. I'm just about done with major systems and it has a fully-playable loop where you can go on a run into a dungeon, return and craft things and upgrade your character, etc.