Update V1.0 ChangelogV1.0 is Not Save Compatible if a prior version of the mod were installed
-> Added an ability received at the start of the game that indicates the distance to the Derelict Arkship. This removes the need to check every Remnant system.
--> It doesnt specify a distance, but instead it receives a signal strength, varying between "very weak", "weak", "average" and "strong".
-> Modified the sprite to make it look a bit more like an actual Ship.
-> Improved the look of the thruster trail. It now decreases in strength as the thruster "throttles" and slows the ship.
-> Improved the flight-in effect, making it slower and come to a stop more naturally.
-> Restructured the mods code and added Code-Comments to make it more easy to read.
-> Improved the "Arkship Call" abilities tooltip and made it more dynamic.
-> The Arkship now orbits at a larger distance at gas giants, instead of clipping in to them.
-> Slightly decreased the amount of supplies and fuel generated by compartments.
-> Fixed an issue where the mod did not update the monthly maintenance costs when it should have.
-> Fixed an issue that caused the credit requirement check for warps to not function correctly.
-> Fixed an issue that caused a salvage screen to show up after defeating the defending fleet.
-> Fixed an issue that caused the Derelict Arkship to not dissapear after the Arkship was claimed.
-> Fixed issue where the "Arkship call" ability tooltip didnt correctly show the Maintenance cost in Hyperspace.