Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24)

Poll

Player Feedback - How well do you rate this mod?

5/5
- 56 (50.5%)
4/5
- 35 (31.5%)
3/5
- 16 (14.4%)
2/5
- 2 (1.8%)
1/5
- 2 (1.8%)

Total Members Voted: 111


Pages: [1] 2 3 ... 7

Author Topic: [0.97] Kon's Player Faction Bundles v.2.1  (Read 43009 times)

Konturga

  • Lieutenant
  • **
  • Posts: 64
  • Talk is cheap, but they never said it was free.
    • View Profile
[0.97] Kon's Player Faction Bundles v.2.1
« on: July 31, 2022, 09:07:24 PM »

Download Konturga's Multi-pack - 2.1
Due to the new additions, upgrading a current save *may* cause your save to crash. Back up before upgrading.

This lightweight mod gives a variety of player faction design changes along with new blueprints for previously unobtainable weapons and wings.
This has been separated into three mods included in the download link allowing to more easily choose any combination of the ships, the rebalancing, or the player faction.

Changes:
ui / player faction color to maroon and bright yellow setting the faction apart from the normal Tri-Tachyon-esque color style.
It will display the player faction among the other factions in the faction list
It will start with a chosen flag that can be changed later. A new description is added to add context to the player faction.
New Attitude description for the player faction based on your number of atrocities.
Adds new player fleet dialogue based on your number of atrocities.
This mod has a specific faction file that changes the music of player owned ports and encounters to the Sindrian Diktat variants. You can rename it to player.faction in the /world/factions folder.
New Fleet type names.
New previously inaccessible blueprints.

Adds new (XIII) ship blueprints to the game which can be found through exploration.



Images:
Screenshots
XIII Ships
[close]
Colony Management
[close]
Player Fleet Dialogue
[close]
Intel Screen
[close]
New Fleet Color
[close]
[close]
Ships and Hulls
Added to Game:

Custom Player Faction XIII Combat Ships:







Custom Player Faction XIII Civilian Ships:



[close]
Flags


[close]

Player Faction Changes::
Fleet Name Conversion
"Mercantile Convoy" -> "Logistics Fleet",
"Liner Convoy" -> "Supply Fleet",
"Trader" -> "Trade Fleet",
      
"Fast Picket" -> "Rapid Response Fleet",
"Patrol" -> "Security Fleet",
"Detachment" -> "Defense Armada",
      
"Task Force" == "Task Force", (Didn't have anything in mind to switch out)   
"Relief Convoy" -> "Humanitarian Aid Fleet"
[close]
Faction Description

Attitude : Cooperative (100/100)
As the reigning power of (Your Faction), your influence within the faction is unshakeable. Even the most politically impotent raise a glass in your name.

(With 2 or more atrocities)
As the reigning power of (Your Faction), your influence within the faction is unshakeable and you are as respected as you are feared. Even the most politically impotent will raise a glass in your name, if only to avoid your ire.

[close]


Blueprint additions / New [VERY REDACTED] Ship recovery:
Gameplay Tweaks
Rare Blueprint Additions:
Lux blueprint, Spark blueprint, Flash blueprint,[VERY REDACTED] Weapon blueprints,
[VERY REDACTED] ships are now recoverable if you have the Automated Ships skill.
Very Redacted Ships
Tesseract, Guardian
[close]
Ziggurat to it's original, (fiendishly overpowered) non-destroyed form.

Wings added to drops / rare blueprints:
VERY REDACTED
Cryoblaster, Cryoflamer, Rift Torpedo, Reality Disruptor, S/M/L Rift Weapons, Minipulser, Disintegrator, Volatile Particle Driver(?)
All four variants of the Aspect wing, tiered for doctrine use
[close]
[close]
All of the tweaks can be freely edited or easily deleted from inside its folder.
The modifications in the player.faction file should help for people who want to mod their personal faction by customizing its properties.


Planned Features:
Spoiler
Add unique XIII hullmods and hulls to the game
[close]


Major credit to Bangle for many of the new ship and fighter additions in 2.0 and many adjustments to the ships and hulls.

Changelog:
Nothing to see here

2.1
-Update to 0.97
-Fix for missing Vanguard
-Fighter wings adjusted
-New Faction Start Hidden from Intel
-New Hulls

2.0
-A lot of new hulls added
-new fighters and descriptions
-faction start added to start with XIII Equipment unlocked
-Legion Ordinance points pushed up to regular levels
-And more

1.10
-Reduced Maneuverability loss for XIII ships from 23 to 13,
-Added 2 combat chatter profiles for Player faction
-Added AI combat "default" chatter files for Friendly AI Core officers
-Updated Large Fuel Hull

1.09
-Patchwork fix 0.96a

1.08
-Fixed the trade ship blueprint

1.07
-Moved the mod order to last to avoid the player faction from being overwritten

1.06
-Fixed several crashes due to poor code

1.05
-Separates the additions into three sub-mods

1.04
-Added ships to game
-Added blueprint package
-Added Hullmod

1.03
-Added flag and hull graphics

1.02:
-Added a new attitude description.
-Changed the long player faction name so it could be used easier from the start.
-Slightly different dialogue and descriptions depending on whether or not you committed atrocities.

1.01:
-Changed Player Faction fleet dialogue based on the Hegemony.
-Slightly changed the name of the roles.
[close]

[attachment deleted by admin]
« Last Edit: February 27, 2024, 12:38:04 AM by Konturga »
Logged
It's easier surrounded by seas,
A simple safety, Without regrets,
Until the thoughts arrive as the sun sets,
Basking the world in twilight,
As cracks in the clouds bleed golden skylight,
They seem so far away.

Konturga

  • Lieutenant
  • **
  • Posts: 64
  • Talk is cheap, but they never said it was free.
    • View Profile

New update, 1.06

It should have fixed all the issues.
Logged
It's easier surrounded by seas,
A simple safety, Without regrets,
Until the thoughts arrive as the sun sets,
Basking the world in twilight,
As cracks in the clouds bleed golden skylight,
They seem so far away.

JenkoRun

  • Lieutenant
  • **
  • Posts: 59
    • View Profile

Most of the images seem to be broken, also could we have more details on how the SUPER REDACTED ships have been incorporated into player use?
Logged

Konturga

  • Lieutenant
  • **
  • Posts: 64
  • Talk is cheap, but they never said it was free.
    • View Profile

Good idea, I added it to the description here.
For your convenience, I'll write it here as well.

Very Redacted Ship Recovery
Spoiler
Tesseract, Guardian
[close]

If you have the automated ships skill, these become recoverable albeit horrendously overpowered ships.

Could you add more information about the broken images?

I have a feeling it's the ones I left in as extra variants that aren't used but could be renamed to be used instead, like the Onslaught.
« Last Edit: August 24, 2022, 05:56:50 PM by Konturga »
Logged
It's easier surrounded by seas,
A simple safety, Without regrets,
Until the thoughts arrive as the sun sets,
Basking the world in twilight,
As cracks in the clouds bleed golden skylight,
They seem so far away.

JenkoRun

  • Lieutenant
  • **
  • Posts: 59
    • View Profile

My mistake, my wifi was bad last night and only loaded 1 image for some reason.
Logged

Konturga

  • Lieutenant
  • **
  • Posts: 64
  • Talk is cheap, but they never said it was free.
    • View Profile

Ha, you're all good, I'm just glad it's working.
Logged
It's easier surrounded by seas,
A simple safety, Without regrets,
Until the thoughts arrive as the sun sets,
Basking the world in twilight,
As cracks in the clouds bleed golden skylight,
They seem so far away.

Einsy

  • Ensign
  • *
  • Posts: 3
  • Corgi, nuff' said.
    • View Profile

Hallu! don't meant to bother, but is there a guide somewhere on how to get started with this mod? am gettin' big confusion just trying to understand how to use the player.faction.

Edit; to give context on what amst is stuck on, mod is loaded in; it changes the names of fleets and people and such- but it doesn't show my faction on the intel screen, and am stuck on making it show it in the first place.
« Last Edit: August 27, 2022, 10:09:41 AM by Einsy »
Logged

Konturga

  • Lieutenant
  • **
  • Posts: 64
  • Talk is cheap, but they never said it was free.
    • View Profile

Interesting. It should have done it all on its own. All the changes should be automatic. A lot of the changes, including the Intel screen changes come from the player.faction file included inside the Player Faction mod.


The specific line that puts your faction in the intel tab is shown here:
Spoiler
[close]



And the file is located here:
Spoiler
[close]


Edit:
I read this through and I thought you might have been talking about the faction tab and not the intel tab.

Is the problem in the Intel Tab(1) or Faction Tab(3)?
Spoiler
[close]
If you're not seeing it in the bottom at the intel tab, it means that there are no new or pressing notifications for your faction.
« Last Edit: August 27, 2022, 10:53:52 AM by Konturga »
Logged
It's easier surrounded by seas,
A simple safety, Without regrets,
Until the thoughts arrive as the sun sets,
Basking the world in twilight,
As cracks in the clouds bleed golden skylight,
They seem so far away.

Chryvrius

  • Ensign
  • *
  • Posts: 23
    • View Profile

It's super funny, I was just thinking about wanting a player faction shipset. Lo-and-behold, this manifests from the ether. Thank you for making this, having a blast with it!
(The flavor changes are lovely as well, it's great to finally feel like you actually are the leader of a faction.)

On top of new original hulls, do you have any intention of adding some of the midlines/high-techs to the player faction's repertoire? Would love to see an Odyssey in these colors!
« Last Edit: August 27, 2022, 06:31:37 PM by Chryvrius »
Logged

Einsy

  • Ensign
  • *
  • Posts: 3
  • Corgi, nuff' said.
    • View Profile

Thanmkies Kon! also uh, managed to fix it last night before I slept so this is in the morning rn; all I did was made it load first by putting in ~~~ to the name so it doesn't get overwritten, works like a charm now!

...Now to make things right and make myself SUPREME OVERLORD and not heckin' Security Officer lol.
Logged

Konturga

  • Lieutenant
  • **
  • Posts: 64
  • Talk is cheap, but they never said it was free.
    • View Profile

It's super funny, I was just thinking about wanting a player faction shipset. Lo-and-behold, this manifests from the ether. Thank you for making this, having a blast with it!
(The flavor changes are lovely as well, it's great to finally feel like you actually are the leader of a faction.)

On top of new original hulls, do you have any intention of adding some of the midlines/high-techs to the player faction's repertoire? Would love to see an Odyssey in these colors!


My skills are rather limited so I usually need other designs to use as a basis for recoloring and redesigning. I've asked a couple of the other modders if I could use their assets. I want to see if I could add the other XIV ships as XIII ships... Hmm... No promises but let me test out the waters and see what I can do.

That being said, I'm glad you're enjoying it. The player faction doesn't get enough love if you ask me, it surprises me what just a couple tweaks can do to bring life to the game. I'm certain it's still only scratching the surface too..

Thanmkies Kon! also uh, managed to fix it last night before I slept so this is in the morning rn; all I did was made it load first by putting in ~~~ to the name so it doesn't get overwritten, works like a charm now!

...Now to make things right and make myself SUPREME OVERLORD and not heckin' Security Officer lol.

Ha, if I remember correctly I believe the security officer title is a title for patrolling fleet commanders. Still trying to figure out how to have them call you by your role. It would be nice if we could have them say,

------------Overlord-----
"Yes, my $playerRank."
or
(After demanding you turn on your transponder)
---------Overlord-------Officer---Wright----------------------------------------------------
"Ahh... $playerRank." $rank $lastName looks at you nervously. "Have I disturbed you?"

Might take more digging. If possible, could you share a little more with me what you did?
Is this a change to the mod_info.json file?
Logged
It's easier surrounded by seas,
A simple safety, Without regrets,
Until the thoughts arrive as the sun sets,
Basking the world in twilight,
As cracks in the clouds bleed golden skylight,
They seem so far away.

Konturga

  • Lieutenant
  • **
  • Posts: 64
  • Talk is cheap, but they never said it was free.
    • View Profile

I think if I were to add High Tech to the roster, most of the ships would probably follow this color style.

Spoiler
[close]
Logged
It's easier surrounded by seas,
A simple safety, Without regrets,
Until the thoughts arrive as the sun sets,
Basking the world in twilight,
As cracks in the clouds bleed golden skylight,
They seem so far away.

Einsy

  • Ensign
  • *
  • Posts: 3
  • Corgi, nuff' said.
    • View Profile

Yee, modified the mod.json itself by adding ~~~ in the name section right before the quotes to make it load first

   "name":"~~~Konturga's Game Tweaks - Player Faction",

anywhomst; other thing, am trying to see if I can change the description because its showing the one for the Lost Battalion in-game, but the player.faction file doesn't have anything pertaining to it am not think?
« Last Edit: August 27, 2022, 09:31:27 PM by Einsy »
Logged

Konturga

  • Lieutenant
  • **
  • Posts: 64
  • Talk is cheap, but they never said it was free.
    • View Profile

Yee, modified the mod.json itself by adding ~~~ in the name section right before the quotes to make it load first

   "name":"~~~Konturga's Game Tweaks - Player Faction",

anywhomst; other thing, am trying to see if I can change the description because its showing the one for the Lost Battalion in-game, but the player.faction file doesn't have anything pertaining to it am not think?

What you're looking for is the descriptions file located here:


Should be fairly easy to change from here. It's formatted for two paragraphs but I think you could have up to four. See what you can do.

Also, I think you might be interested in this.
This is the file that adds all the fleet dialogue, so you can give it a go and make it something unique:


Also, thanks for the information, it should be updated now so no one else runs into the same problem.
« Last Edit: August 27, 2022, 09:40:25 PM by Konturga »
Logged
It's easier surrounded by seas,
A simple safety, Without regrets,
Until the thoughts arrive as the sun sets,
Basking the world in twilight,
As cracks in the clouds bleed golden skylight,
They seem so far away.

Chryvrius

  • Ensign
  • *
  • Posts: 23
    • View Profile

I think if I were to add High Tech to the roster, most of the ships would probably follow this color style.

Spoiler
[close]

This looks fantastic! I hope they make it into the roster  :D
Logged
Pages: [1] 2 3 ... 7