What would be more stupid - having a cadre of less skilled but absolutely reliable officers form what's essentially your personal guard and a nucleus around which your other, less reliable forces might rally in the event of an attempted coup, or having more qualified officers in these positions - in a fleet that's not intended to see much combat, anyway! - whose loyalties are less certain?
Ooh, a question by the auteur, can't let that slide ^^Since Andrada decided that ending his career by getting unceremoniously relegated to Ragnar is less preferable to being ceremoniously thrown into Askonia, yeah, it makes sense that he would like a reliable meathsield around him. Still, I was thinking about the LG pilots more in terms of those less reliable forces you are mentioning. More like impressionable young useful idiots drilled into subordination by the nucleus you were talking about and used like living weapons (raised from what would be the Diktat's version of Hitlerjugend). On the other hand, it's probably easier to get the point across in way similar to that outlined by SafariJohn.
@character morality thread
Personally, I find the best characters to be morally fluid over time. For example George Martin does this exceptionally well in his most famous saga: you get to see characters cross the moral event horizon, only to see the moral horizon shift as you explore other characters, only to see the same characters dip again. Due to this, you also see characters balance on the moral horizon vary in greyness, despite never really diverging from their baseline. This is obviously very hard for the writer to do, especially considering the limitations, so I don't expect this to happen in Starsector. I will be happy with most characters being generally grey, with a healthy dose of decidedly dark characters
(shoutout to David for Cotton and Kanta btw), given the setting. In fact, I wouldn't mind anything as long as it doesn't ruin the immersion ^^
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