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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: AI with front shields dont protect their rear properly properly  (Read 1437 times)

Mattk50

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Just lost an apogee to this, specifically it seems the problem is that ships with front shields that eventually expand to 360 wont turn to intercept. In this case, pilums slowly flying at the rear of an apogee will result in the apogee raising its shields and not turning to defend itself, the shield won't expand fast enough and the pilums will plow into the unshielded (shield is still unfolding) engines of the ship. Then, due to the lack of incoming missiles it will take down its shields for the next volley of pilums to fly in and do the same thing till your shiny apogee is a wreck only suitable for the scrap heap.
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Alex

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Re: AI with front shields dont protect their rear properly properly
« Reply #1 on: May 03, 2012, 09:51:49 AM »

Not really a bug. Would certainly be an area for improvement, though :) The AI is much better about using front shields than it was in the previous build, but it's never going to be perfect. Front shields are ultimately pretty tough to use, even for the player.
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Mattk50

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Re: AI with front shields dont protect their rear properly properly
« Reply #2 on: May 03, 2012, 05:38:13 PM »

Bugs, areas for improvement, features, same thing.  :P
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