Been so busy complaining and suggesting here that I forgot to talk about something that made me really happy. And that's both Prometheus and Atlas converted versions, that before made me stay far away due to the 6 burn speed. These are now actually decent early game capitals, if you really want to try something bigger, but you're not yet ready for true battleships. I know Atlas MkII. didn't change but I'm super glad Prometheus MKII. got buffed, as imo it has one of the most varied possible builds in the game, such a unique ship. That was my flagship for a long while, while Atlas had the role of a support artillery. Prometheus now feels like a proper poor man's battleship, you obviously feel the limitations of both the hull and OP budget but it's just right in that 30 DP zone (making Aurora obsolete once again hahahahaha). And usually I'll have max 2 capitals in my fleet, anything more than that feels too tight for 240 DP budget, but with these two I could comfortably run 3 capitals. They may be used only by the fodder factions, but I suggest that everyone should try them out at least once, they make for fun playstyles.
But I must say, one of the hardest fight in my last campaign was against a Path Holy Armada that I wasn't yet ready for. And they had maybe 3-4 Prometheuses all with lvl 6 officers. That really was a fight I didn't expect to push me to the outer limits.