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Author Topic: [0.95a] Another Portrait Pack v1.4  (Read 238129 times)

IonDragonX

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Re: [0.95a] Another Portrait Pack v1.4
« Reply #30 on: April 29, 2021, 06:20:00 AM »

hey hey!

Quick question: is it possible to simply delete the portraits I don't like, or does simply deleting the graphic files cause problems? Is there more to it than that?
If you already have a campaign going using this mod, don't delete any files. The game has probably assigned the characters to a portrait. It will crash when the portrait is called but is deleted.
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siegthevictor

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Re: [0.95a] Another Portrait Pack v1.4
« Reply #31 on: May 17, 2021, 08:47:23 PM »

Is there a way to access older versions of this mod? I really like the portraits, but i havent tried to use 1.4 on .91 since i assume it wont work.
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atreg

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Re: [0.95a] Another Portrait Pack v1.4
« Reply #32 on: May 22, 2021, 08:25:09 PM »

Is there a way to access older versions of this mod? I really like the portraits, but i havent tried to use 1.4 on .91 since i assume it wont work.
I don't keep older versions lying around, unfortunately. Nothing about how the game handles portraits was changed between 0.91 and 0.95, so I don't see why the latest version wouldn't work for previous patches.
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Harik

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Re: [0.95a] Another Portrait Pack v1.4
« Reply #33 on: July 27, 2022, 04:42:41 AM »

hey hey!

Quick question: is it possible to simply delete the portraits I don't like, or does simply deleting the graphic files cause problems? Is there more to it than that?
If you already have a campaign going using this mod, don't delete any files. The game has probably assigned the characters to a portrait. It will crash when the portrait is called but is deleted.

I would assume that you would also have to delete the portrait reference from the faction files so that it didn't try and call a deleted portrait?
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