Today I had an evening to test which mod causes this bug and... I couldn't repeat it, now the minimum battlefield is 8x8 cells. Although I remember that before it was tiny, about 4x4. And the size now changes dynamically.
Yes, I intended to vary the battlefield size dynamically. You can adjust the base battlefield size to compensate.
However, I noticed that on small variants there are no targets to capture, is this a bug or a feature?
Personally, I would like them because some mod(second In command and others) skills give bonuses for capturing targets
Would you please tell me more about capturing targets? Do you mean recover?
1. for the tests i did 2 versions of testing. one without mods, and one with mods. both had the same results sorry i might of been slightly unclear that i did this XD. i also use THOS launcher so just to be safe i did the tests both with that and without just incase so technically it was a total fo 4 tests, but i dont know how relevent that is.
2. i assume your asking about the fleet size outside of the mostly vanilla pirate fleet spawn test you asked me to perform. if thats the case i had roughly 160 - 200 dp of ships in combat and the enemy had upward of 300+
3. my max size DP wise is 1500
1. Ok, thanks! Now I understand you did what I asked. Thanks a lot!
2. Ok, I understand better now.
3. That's probably the problem. The dynamic size adjustment is based on the fraction of maximum battlesize your fleet and the enemy fleet combined have, down to 1/4 of the base map size, so you would have only (460 to 500) / 1,600 ~ 1/4 of the maximum map size. I didn't consider large maximum battlesizes when publishing the latest patch. If you set your battlesize down to 400 again, you'll have no problem, and I am working on a solution that won't have this issue.
if it helps at all something else i noticed when testing the updated version of the mod was that i could zoom out about as far as i can on the outdated version, but when i move my camera around the map if there is a planet in the background of the combat map it moves really far away very fast, almost as if i am moving my camra a extream distance very quick.
Yes, the maximum zoom-out is part of the
settings.json if you want to adjust it. I don't know what's causing the planet to move so quickly, though.