Hi! I really like this mod. The only issue I’ve noticed is that, overall, energy weapons feel useless against armor (especially lasers). No matter the size (small, medium, or large), once the shields are down, lasers become pretty ineffective, regardless of the weapon’s cost or damage output, the final damage done is almost 0 to none. Lasers only start doing some damage if the fight drags on for like an hour (and still very low). Most of the energy-based 'strike' or 'missile' weapons work well, though. I'm not sure whether I'm doing something incorrectly or if this is the intended behavior.