Current order of tags in the intel screen:
- New
- Important
- An arbitrary and impossible-to-remember sequence of tags, defined in tag_data.json
- Everything else, in alphabetical order
This makes finding some things take way longer than it should.
My suggestion is two-fold. First, what it should look like:
- New
- Important
-
maybe Accepted, Local and/or Story
- Everything else in alphabetical order
Then, to keep things findable, perhaps some key tags (such as Colony threats and Story) could have highlight colors. Although it leads to colors in seemingly random places, so I'm not too sure about this (maybe only the box rather than the text should be colored).
Test with a lightly modded game
Current:
Alphabetical order, some light coloring: