Weapon hp is a big deal against Ordos. Almost every ship in an Ordos fleet has elite Target Analysis, which makes any hit almost like EMP. I consider Impact Mitigation almost must-have just for the extra weapon hp. Then, either Armored Turret Mounts and/or Solar Shielding. I guess Damage Control plus Automated Repair Unit for very fast repair times might work instead too.
And then there's the Wolf. A full 100 extra base flux would bring it more in line with its weapon slots and still leave it with its current design weaknesses (no kinetic weapon + fixed narrow shield + paper armor and hull + poor point defense
This is a case where I want an LG kinetic blaster on it... except it cannot support the weapon. 400 flux/sec is more than Pulse Laser, and Wolf cannot support that. The best I can do with it is two ePD+IPDAI IR PLs. That is a better Pulse Laser substitute with more range and 0.8 efficiency.
My weapon loadout for Wolf is Ion Pulser (hardpoint), two IR PLs (side turrets), and burst PD (center turret). I use a similar loadout for Glimmer. Ion Pulser is the finisher. Main attack weapon is the IR PLs. The ships have ePD+IPDAI to make IR PL good enough to use. ePD+IPDAI IR PL is better than any medium energy weapon if the ship has enough of them. More range than medium energy bolt weapons and 0.8 efficiency? Yes, please!
For Wolf, burst PD is decent enough PD, and does not tax flux much, but it is expensive for its OP budget, especially with two.
I miss Wolf's omni-shield. If it had fixed shield, I hoped it would have a bigger shield, but Wolf has been nerfed from what it used to be. Glimmer feels more like the old Wolf, but with HEF instead of skimmer.
Anytime I want Wolf, and I have automated ships, I use Glimmer instead. Glimmer is better than Wolf in almost every way for the same DP cost.
but its obsolete the instant enemy fighters, even talons, hit the field. If a Kite had 2 ballistic slots instead of 1 they would be very close to outclassing Wolves.
Wolf is obsolete the moment any shielded frigate hits the field. Any of the 4 DP frigates with shields and ballistics will kill Wolf in a duel if Wolf tries to use hard-flux energy weapons (and even beams is a slow kill at best), or at least win through PPT timeout if a stalemate otherwise. (They have 240 PPT over Wolf's 180 PPT).