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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Author Topic: [0.96a] Exotica Technologies v1.8.5 - updated Jan 21st  (Read 268501 times)

lustfull

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phase engine do not reduce damage taken but increase them , am i the only one to get this problem ? ( Tested with java 7 and 8 )
« Last Edit: May 05, 2023, 07:30:05 PM by lustfull »
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Osswald

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Hyperspec LPC does not seem to work as intended.
It currently adds the number of removed bays to the base bonus, rather than multiplying the base bonus by the number of bays.
Like this it can never reach the maximum bonus and doesn't make sense on ships with more than 2 bays.

The bug should be in "exoticatechnologies\modifications\exotics\impl\HyperspecLPC.kt" in the getXYZBonus sections.
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presidentmattdamon

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Re: [0.96a] Exotica Technologies v1.5.3
« Reply #227 on: May 14, 2023, 02:49:11 PM »

updated to 0.96a
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Argonaut

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Re: [0.96a] Exotica Technologies v1.5.3
« Reply #228 on: May 16, 2023, 06:19:15 AM »

so if i get this mod correctly, it's a hullmod system in addition to the existing one, but using resources instead of OP?
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lustfull

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Re: [0.96a] Exotica Technologies v1.5.3
« Reply #229 on: May 17, 2023, 04:43:54 AM »

so if i get this mod correctly, it's a hullmod system in addition to the existing one, but using resources instead of OP?

Yes

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lustfull

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Re: [0.96a] Exotica Technologies v1.5.3
« Reply #230 on: May 17, 2023, 04:51:38 AM »

New updated version  , phase engine still increase damage taken. Pulse laser Vs phantom Armor = 16 to 17  damage taken . With phase engine 56 taken . No other mod installed
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Solarshade

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Re: [0.96a] Exotica Technologies v1.5.3
« Reply #231 on: June 19, 2023, 06:47:57 PM »

Bug report I've just noticed: For some reason the scroll bar for the overview screen seems to have a set length it won't go beyond, as seen here where I've scrolled down as much as possible and there's an upgrade only halfway on screen, as well as another off screen:
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presidentmattdamon

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Re: [0.96a] Exotica Technologies v1.6.0
« Reply #232 on: July 14, 2023, 11:02:28 AM »

updated to 1.6.0
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Dadada

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Re: [0.96a] Exotica Technologies v1.6.0
« Reply #233 on: July 14, 2023, 02:28:45 PM »

Quote
- added some pain
My body is ready. I use the mod to get tougher enemies and don't use it for my combat ships.
E: Thank you for the mod and thank you for the update. :D
« Last Edit: July 14, 2023, 02:30:48 PM by Dadada »
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GHOSTRIDER

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Re: [0.96a] Exotica Technologies v1.6.0
« Reply #234 on: July 15, 2023, 03:48:31 PM »

Just updated, got bodied and found hacked missile forge stoped working for some reason, anybody else got this issue?Maybe it is a conflict with another mod but the last change made was updating this from 1.5.3 to 1.6.0 and combat activators from 1.0.5 to 1.1.0
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presidentmattdamon

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Re: [0.96a] Exotica Technologies v1.6.0
« Reply #235 on: July 16, 2023, 09:15:17 PM »

Just updated, got bodied and found hacked missile forge stoped working for some reason, anybody else got this issue?Maybe it is a conflict with another mod but the last change made was updating this from 1.5.3 to 1.6.0 and combat activators from 1.0.5 to 1.1.0

fixed in 1.6.1, please update
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qwe

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Re: [0.96a] Exotica Technologies v1.6.1 - updated 7/16/23
« Reply #236 on: July 17, 2023, 07:21:45 PM »

ammm

when i click the info of the Drone Activator.

ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: activators/drones/DroneActivator
java.lang.NoClassDefFoundError: activators/drones/DroneActivator
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presidentmattdamon

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Re: [0.96a] Exotica Technologies v1.6.2 - updated 7/17/23
« Reply #237 on: July 17, 2023, 07:55:31 PM »

ammm

when i click the info of the Drone Activator.

ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: activators/drones/DroneActivator
java.lang.NoClassDefFoundError: activators/drones/DroneActivator

the thread says to update combat activators

1.6.2 released
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sawert42

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Re: [0.96a] Exotica Technologies v1.6.2 - updated 7/17/23
« Reply #238 on: July 18, 2023, 01:38:10 AM »

I got a bug with Pure Panacea Engine, when i use the pure one it will just disable my weapons after some time and they are impossible to repair, normal one and corrupted one works fine don't know about guerilla, my guess is because the repair rate goes above 100 it somehow starts damaging weapons or something

And just fyi i got that bug on 1.5.2 and it still happens even after I updated this and activators mod
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lustfull

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Re: [0.96a] Exotica Technologies v1.6.2 - updated 7/17/23
« Reply #239 on: July 19, 2023, 08:04:41 AM »

New update , phase engine still increasing damage taken. I 'm sad.
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