Alright, now that I've had time to play around with the mod a bit here are some opinions:
Works as advertised and the way it's menus are set up is clear and easy to understand. Next up I kinda forget the normal upgrades are there half the time but that's more on me (I use the 'Fleet Size by DP' mod so I've got too many ships to keep track of in very much detail), the Exotics on the other hand... I'm gonna be honest I'm kinda, not unhappy but.... just kinda let down? I'll try to explain.
They feel too "ordinary" most of the time. They do something, most of them come with a downside (too much of a downside in some cases like the Plasma Flux Catalyst limiting my big ships to 16 vents. I'd only use it on a ship that has a lot of other things to spend OP on, and I've never even used the Equalizer Core as it feels too 'niche' for use by most ships), and they drop everywhere. Seriously, I can't search a ruin in the sector without tripping over the things. I've got over a dozen of several types just gathering dust in my cargo bay, including over a dozen Phasefield Engines. I've had one phase ship in the game thus far, I don't need that many. They're entirely too common to be called "Exotic".
Now this next part is mostly opinion, but when I hear the term "Exotic" it makes the think Rare. Hard to get, possibly even weird. These... aren't. Oh they can be useful, some a lot more than others, but... what I was imagining was some rare block of tech that I'd stumble across while exploring and it'd give my ship a huge boost to 'something' if I plug it in (like maybe a Burn Drive Supercharger, yes I know that isn't a thing but I was giving an example) or possibly also do some weird thing that'll change it's entire behaviour (like an Expanded Phase Field, not only does the ship phase but it also phases nearby smaller friendly ships), maybe both. It'd be something powerful that'd make me want to pay the price to yank it out of an old ship and put into a new one. As it is they feel disposable, as there are always more where they came from.
Anyway, that's my take on it thus far. Basically I think you should crank up the power of Exotics and crank up their rarity too, but that's just my opinion.
Bug Report: I seem to be having a few ships that are, de-selecting vents whenever I load into a game. The points don't disappear, but it means I need to re-select them which is kinda annoying and costs me some supplies if I'm not near a port. Anybody else run into this?