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Author Topic: [0.95.1a] Battlesize based skill DP values v0.2.0  (Read 38926 times)

MarsInvicta

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #15 on: August 25, 2022, 11:53:01 AM »

Does this affect the AI as well?
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Szass Tam

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #16 on: September 01, 2022, 01:13:05 AM »

Does this affect the AI as well?

Would like to know it aswell
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Torashuu

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #17 on: September 16, 2022, 11:39:40 AM »

I set my battlesize up but looks like I'm still only allowed 5 officers
Simply changing the battle size is not sufficient, the effect is only applied upon loading a game. So a save/reload cycle should do it.

Does this affect the AI as well?

Would like to know it aswell

It only affects the player.
« Last Edit: September 16, 2022, 11:44:05 AM by Torashuu »
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IGdood

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #18 on: September 16, 2022, 12:09:07 PM »

I set my battlesize up but looks like I'm still only allowed 5 officers
Simply changing the battle size is not sufficient, the effect is only applied upon loading a game. So a save/reload cycle should do it.

Does this affect the AI as well?

Would like to know it aswell

It only affects the player.

Thanks for replying.

I realized I had to set the max battle size in the Starsector core config and then change it up in-game and then reload

For some reason I kept thinking this mod would allow one to change max battlesize
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Eikioma

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #19 on: March 05, 2023, 03:07:29 AM »

Hi,

Would it be possible to make the "Officer Management" Skill adapte to the DP values ?

For exemple to up or down by 1 per 100 or 200 DP points, so it can remain relevant at highter DP.
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Torashuu

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #20 on: March 09, 2023, 04:56:31 AM »

Hi,

Would it be possible to make the "Officer Management" Skill adapte to the DP values ?

For exemple to up or down by 1 per 100 or 200 DP points, so it can remain relevant at highter DP.

Oh yeah, missed that, I'll fix it as soon as able.
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FreonRu

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #21 on: May 29, 2023, 11:32:11 AM »

Hello.
Is it planned to update the mod for the current version of the game?
Thanks in advance for your reply
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frozentoes

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #22 on: June 21, 2023, 09:35:07 AM »

Seems to work just by updating modinfo.json
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Ranger Dimitri

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #23 on: June 25, 2023, 09:25:10 PM »

Can someone explain how to ensure this mod applies it's effects while enabled in game? I have it enabled in the launcher, but I don't see any change in the skill maximum, is the default value from prior to the mod still applying for the default max of 400? Or do I need to go into the mod files to adjust it there, or rather in the Starsector core files? And if the latter which ones exactly do I adjust? I'm not that well versed in the finer points of the game so I would like a bit of an explanation in that sense.

Edit: Figured it out on my own. Works well enough at least! Cool how it also adjust things like the Carrier skills max Fighter bays as well. Should be useful in carrier heavy fleets I might run.
« Last Edit: June 26, 2023, 12:40:01 PM by Ranger Dimitri »
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HankReincarnated

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #24 on: July 29, 2023, 03:04:14 AM »

Can someone explain how to ensure this mod applies it's effects while enabled in game? I have it enabled in the launcher, but I don't see any change in the skill maximum, is the default value from prior to the mod still applying for the default max of 400? Or do I need to go into the mod files to adjust it there, or rather in the Starsector core files? And if the latter which ones exactly do I adjust? I'm not that well versed in the finer points of the game so I would like a bit of an explanation in that sense.

Edit: Figured it out on my own. Works well enough at least! Cool how it also adjust things like the Carrier skills max Fighter bays as well. Should be useful in carrier heavy fleets I might run.
and what did you do if I may ask
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umadbro6440752

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #25 on: August 06, 2023, 10:24:38 AM »

Can i remove the mod from my save?
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sanya02

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #26 on: August 13, 2023, 01:57:47 PM »

Can i remove the mod from my save?
Didn't like it?
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Ranger Dimitri

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #27 on: November 26, 2023, 05:35:50 AM »

Will this work for 0.96? I want to think it will, but I would prefer making sure that it can first.
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Kulverstukass

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #28 on: November 26, 2023, 11:28:10 AM »

Will this work for 0.96? I want to think it will, but I would prefer making sure that it can first.
Yea, just change version from 095 to 096, so launcher wouldn't kick it off for incompatibility, I've just added after your comment bumped it from obscurity, and it updated numbers right away.
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Ranger Dimitri

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Re: [0.95.1a] Battlesize based skill DP values v0.2.0
« Reply #29 on: November 29, 2023, 04:31:24 AM »

How exactly do I change the version numbers anyhow? I don't really know how to do any of that myself.
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