Made an account just to make this post and have my voice heard.
Having read the changes to the Diktat, I disagree with the design philosophy with it being a "parade-ground military".
They're already the smallest and weakest faction. They are a military dictatorship that's declared independence from the Hegemony with only a single star system. They cannot achieve and maintain that situation without some serious military capabilities. The designer seems to want to make it into some stereotypical tinpot dictatorship, which cannot exist without >extensive< foreign backing, which the Diktat clearly lacks.
Their capital ship, while it could be quirky due to the Admiral's interference, should not be a design disaster. Instead it should be different, but effective and suitable to the Diktat's needs. Like a post said before me, I think the D-Mod "ill-advised modifications" is a very elegant solution, instead of a similar but different hullmod which just adds things unnecessarily. Also, I think the Diktat variant of ships should be comparable, if not superior, versions of the vanilla ships that's more suitable to their needs. Their paintjob is one of the coolest looking ones, and therefore, from an aesthetic point of view, their ships need to the capabilities to match their paintjob. Again, "somewhat quirky but effective and suitable for their needs", should be the core philosophy of the Diktat, imo.
You don't get to survive as a single system faction in the middle of the known space without the military prowess to back it up.
I think there are many players, like I, that want to see the Diktat as a strong ally/formidable opponent despite their size, instead of a joke faction full of gimped ships.