Oho, that looks fun, as for my thoughts:
Pegasus: Despite 2 of the Large missiles facing backwards, I still feel like a 4 Hurricane loadout would be a bit imbalanced. I look forward to trying it out regardless!
DEM Missiles: Has there been any considerations on how the Beam missiles interact with unshielded ships like Hounds and the Vanguard? Before, they could kinda deal with missiles with their PD and flares, but if a single Sunder with a HIL can demolish a fleet of Hounds, just imagine how a few ships with DEM's would do, especially with their beyond-PD range and accuracy.
Sindrian Stuff: I get the lore reason behind it, but I kind of don't like the Lions Guard ships being worse than the generic counterparts. The XIV ships are mostly better across the board given their hullmod and improved flux stats, making them a nice treat to pick up.
The LG ships on the other hand, are stuck with a permanent D-mod and worse OP in exchange for the relatively useless Solar Shielding - I feel like there would be little reason for the player to go out of their way to grab a LG Eagle. Perhaps I'm too spoiled by the LG ships in mods, that usually are a step above the basic versions.
Ludd Stuff: I first bought this game after watching Sseth's video, and always thought the pathers would be ramming me with exceptionally explosive tanker ships like the space jihadis that they were. The wonderful Luddic Enchancement mod has this, but I wondered if there would ever be official integration of the Kamikaze Tanker ships.
Wonderful work as always, I eagerly await the next update!