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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

Author Topic: Successive blueprint finds enable you to build more of a ship per month  (Read 427 times)

Kakroom

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Right now, after you learn a blueprint once, you have two (maybe three, with Nex installed) options in terms of what you do with extra versions of the same blueprint:

1. Sell them on the open market for less money
2. Sell them on the black market for more money, and also give them to pirates

There is a strange limitation, that I don't know why exists but I'm sure Man Emperor Alex has a good reason for, where regardless of your production capacity you can only build X amount of ship per month. Depending on the ship size that X might be very small indeed.

I would like to both have something interesting to do with extra blueprints and also build more Paragons more quicklier. So why not combine the two?!?!??!?!

If the in-universe reason for build limits is that the blueprint is "throttled" somehow, presumably as a means towards some end of corporate scumbaggery, it would track that having more blueprints to use would increase your limit. No more tossing a load of Blueprints on the "Sell all this stuff eventually world!" Learn a million billion Onslaughts and build the fleet of your dreams, in the timeframe of your dreams!

At least ideally
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