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Author Topic: [0.95.1a] More HullMods 1.11.1  (Read 156009 times)

Hexallium

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Re: [0.95.1a] More HullMods 1.11.1
« Reply #60 on: May 22, 2023, 10:00:01 AM »

Any ideas does this work with 0.96?
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Uttrik

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Re: [0.95.1a] More HullMods 1.11.1
« Reply #61 on: May 22, 2023, 06:19:52 PM »

Any ideas does this work with 0.96?
It seems like it's working.  None of the hullmods interact with the tooltip API changes and won't cause crashes.  Haven't tested each and every single one to see if they are working as intended, but it doesn't appear like it will cause any major issues.
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Hexallium

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Re: [0.95.1a] More HullMods 1.11.1
« Reply #62 on: May 23, 2023, 11:01:52 AM »

Any ideas does this work with 0.96?
It seems like it's working.  None of the hullmods interact with the tooltip API changes and won't cause crashes.  Haven't tested each and every single one to see if they are working as intended, but it doesn't appear like it will cause any major issues.

Thank you for helping testing it, going to give a try with new game.
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Egren

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Re: [0.95.1a] More HullMods 1.11.1
« Reply #63 on: May 25, 2023, 09:29:21 AM »

I thiiink the error is coming from MHM, but not sure, so I figured I'd mention it in both threads.

Timid, the creator of Too Much Information, has replied in the other thread and confirmed the issue was a display error with TMI, not an issue with MHM.
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