Major version bump due to accomplishing a milestone: Adding an easier way to access the slot shunts. Any market (colony/station) that you can interact with will have a new submarket where you can find the slot shunts.
Game related:
• Added a submarket for experimental weapon slot shunts
• Changed how player faction is determined (for Nexerelin)
• Fixed system slots interfering with ship weapon checks
• Over-Engineered now grants 1 slot points to frigates
• Fixed wrong tooltip for Over-Engineered's +OP% bonus
Code related:
• Added submarket related stuff
• Simplified & diversified refit ship events
• Hull modification event registration is automated and done "onApplicationLoad()"
Hotfix (0.7.1):
• Fixed crashing due to trying to register non-experimental hull modifications