Better Variants v1.4.0git repodownloadrequires variants lib 0.5.2 (download)update to 0.5.2 immediately 0.5.0 and 0.5.1 are known to cause crashes Game screen shotsFeaturesBetter variants aims to make combat more challenging by adjusting the composition of AI fleets. Features include:
- New and reworked ship variants in fleets
- Officers of ships in fleets have skills and personalities relevant to the ship being piloted
- Autofit being disabled for all fleets
- Special, randomly occurring, themed fleets with unique compositions
- Adjustable settings found in data/variants_lib of the mod folder
- Version checking
Mod CompatibilityThe features from this mod will not be run on fleets from non-vanilla factions, which (hopefully) ensures a decent amount of mod compatibility. There aren't really any mod compatibility features beyond this. I have not tested this mod extensively with others. Safe to add but not remove.
Change LogSpoiler
1.4.0
- Updated to Starsector version 0.97
- Updated fleets and variants
- Fixed fleets not generating with correct officer skills
- Removed Magic Lib dependency
1.3.0
- updated and added content for 0.96
- temporarily removed exotic bounty missions
1.2.0
- compatibility with v0.2.0 of variants lib
1.1.1
- fixed exotic bounty event crashing the game
1.1.0
- split off a large portion of code to a separate lib
- now required variants lib
- new fleet variants
- fixed smods not applying on ai fleets
- adjusted spawning weights to make safety overrides ships less common
- settings are now in data/variants_lib of the mod's folder
1.0.3
- fixed reputation gain for completing bounty
1.0.2
- fixed crash related to bar event
- adjusted bounty behaviour and rewards
1.0.1
- Fixed exotic bounty bar event spawning on modded faction markets and causing crashes. If you still see this bar event on a save that has previously been running on version 1.0.0 of this mod, don't view it and wait
for it to despawn.
1.0.0
- added bar event "Talk to the officer offering exotic bounties" that gives bounties with fleet variants from this mod
- now requires MagicLib
0.2.1
- fixed modded ship spawning breaking
- tweaked variants
0.2.0
- settings json in data/bettervariants of mod folder
- types variants unique to task forces and nexerlin revenge fleets
- new fleet types and variants
- version checking