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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Phillip Andrada Gas Station Manager v1.14 - The Mech Update  (Read 196909 times)

WMGreywind

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Quote
"My loyal customers, my hardworking employees, my friends! These past twenty-five cycles have been a tumultuous time for us all. Yet despite this, we continue to move forward! Though there are those who continue to doubt us, the Sindrian Fuel Company has shown no sign of slowing down! The results are in and thanks to me, Sindrian-brand Antimatter Fuel continues to be the most popular brand in the Persean Sector! I thank you all for your continued support, and may we continue to prove to all that Sindrian Antimatter Fuel is the best for this cycle and every cycle beyond! So remember, buy Sindrian! Or Else!" - The Magnanimous, Excellent, Glorious and Auspicious Supreme Chief Overlord President Executive Gas Station Manager Phillip Andrada's State of the Company Address circa c206.01.01.
Art by the Wonderful Luzaitis
Not Shpiner for creating a wonderful Sindrian Fuel Advertisement!
wonderful Sindrian Fuel Advertisement!

PLEASE START A NEW SAVE TO SEE ALL THE NEW FEATURES OF EACH MAJOR UPDATE.
Download v1.14.0 (INCOMPATIBLE WITH V0.96 STARSECTOR and V1.13+ OF PAGSM)

Let Phillip Andrada live out his true dream: Being the best damned Dictator Gas Station Manager on this side of the Persean Sector.
Complete with more lively market music to all his customers coming to the various Sindrian Fuel Company™ gas stations in the Askonia star system.


Previews
Spoiler










[close]


Music sourced from Tropic 1 and 3
Credits:
Yunru, GMan, Nia Tahl, Bullier Arthr, Selkie, Quartofel, Pogre, R3D, Skylord Zero, Fellout, Sikair, TheDino27_FR, and Konturga for their wonderful donations to the Sindrian Fuel Fleet!
Sgt. Apples, Ryxsen1421, Interestio, Luzaitis, sumoga, Quacken, MirageComedy, and haonfest for art assets
Evenderian for help with tips
Timid, AERO, Wisp, PureTilt, TomatoPaste, Nia Tahl, gunbuilderguy, President Matt Damon, SirHartley, Mayu, Histidine, Lukas04, and Pogre for assistance in coding
Histidine for helping me make the flag work
Commodore Stephans and Haplogynae for proofreading
MapleDaddy for assisting in ship testing
Neverpure20, Electric Trojan, and Haplogynaep for custom music tracks.
JAL28 for compatibility with Diktat Enhancement
QUIN33 for a Chinese Translation of the mod
Chinaroos for creating a wonderful Sindrian Fuel Advertisement and a second one!

Compatibility Warning:
Mods that affect the Sindrian Diktat .faction file may cause crashes.
v1.14 is not save game compatible. Please start a new save to experience the entirety of the mod to its fullest.

PAGSM has some amount of crossmod interaction with these mods. Thanks to the original mod makers, check out these mods!

Spoiler
PAGSM Crossmod List:

Crossmod with added mechanics:
Diktat Enhancement (Integration with new planets and changes. Please use latest version.)
Nexerelin (Planet change description / HVP trade in rep reward / Unique Alliance Names/ Modified faction relationships)
Substance Abuse (Gift drinks to NPCs)
Combat Chatter (Unique Combat Chatter personalities for unique officers)
Commissioned Crews (Adds campaign layer cc bonus, does not override Lion's Guard training)
United Auroran Federation (Gift UAF goods to NPCs/ Captured Planet Descriptions with Nexerelin/ Unique Alliance Name)
Secrets of the Frontier (Unique Sierra Interactions/ Custom Askonia miniquest)
Interstellar Imperium (Gift Byzantine Wine/ Unique Alliance Name)
Oculian Armada (Gift Oculian Cookies)
Special Hullmod Upgrades (Special Hullmods for PAGSM colony items. Please get latest version.)
Custom Battle Music (Adds a combat track for when fighting SFC fleets)
Arma Amatura (Adds strikecraft variants of mechs in PAGSM)

Crossmod with description changes:
Iron Shell (Unique Alliance Name/ Captured Planet Description)
Shadowyards Reconstruction Authority (Unique Alliance Name/ Captured Planet Descriptions)
Star Federation (Unique Alliance Name/ Captured Planet Descriptions)
Volkov Industrial Conglomorate (Unique Alliance Name/ Captured Planet Descriptions)
Machina Void Shipyards (Captured Planet Descriptions)
Mayasuran Navy (Unique Alliance Name)

Other Mod Recommendations
Lobster Proliferation - Makes Lobsters a demanded commodity! Perfect to ensure the continued dominance of Volturnian Lobsters!
Also check out Interesting Portrait Packs for their cool portraits.
[close]

Change Log
Spoiler
v1.14 changelog
- More text updates to change Sindrian Diktat mentions and similar information to Sindrian Fuel Company
- Added Porpax PX-50 frigate to fleet lineup
- Updated ship sprites of Dram DM-150 and Phaeton PN-1500
- Removed Monofilament Tow Cable from Lelantus LT-150
- The Lion's Guard will field the Murmidon Heavy Assault Mech and Murmex Assault Mech if ArmaA is active
- Modified the Ajax Fuel Tender sprite and weapons
- Adds the Ajax Heavy Fuel Tender strikecraft if ArmaA is active
- Removed the ammo mechanic for the Antimatter Thrower (Mech) weapon
- Updated ship loadouts to account for OP shifts in weapons
- Added alternative way to recruit Ruka Yenni if Take No Prisoner is not installed
- Reduced Hyder's level to 12, down from 15
- Reduced Caden's level to 6, down from 15

v1.14.preview build
- Hotfix compatible with 0.97a update.
- Changes are odd, strange and probably not fully in place.
- Short playtesting shows it at least works.
- Probably won't be too great.
- Oh, adds mechs too.

v1.13.1b hotfix

- Should fix issue with Diktat Enhancement Lite Mode settings fully now if also using LunaLib
- Added new content based on CombatChatter banter update
- Added officer led variants of certain ships for ship test mission

v1.13.1a hotfix

- Attempt to fix PersonalFleet crash for Horacio Caden, and similar fleets

v1.13.1 changelog

- Fixed bugs not sure if it really is fully fixed please scream at me if there is any more issues
- Fixed issue of certain built in hullmods not being s-moddable
- Added Aetos AS-1500 Tanker Cruiser

v1.13a hotfix

- Fixed random sector crash

v1.13 changelog

Additions
- Crossmod content with Random Assortment of Things and Tahlan Shipworks AI cores
- Added update checker with Lunalib
- Velmarie will now accept Hyperspace Data and Random Assortment of Things Abyss Data
- Added Pather version of the Lelantus LS-150
- Created custom versions of Caden and Hyder's fleets

Fixes
- Fixed Macario giving the player an extra Executor/ Cash if they already picked the option at the end of Usurpers
- Fixed Velmarie accepting non-survey data items if they were tagged as survey data
- Fixed Turret Accelerators S-Mod not reducing recoil

Changes
- Yunris Kween and Gregory Mannfred no longer appear on the Sindria commlink. They need to be met first elsewhere before you can contact them
- Code changes under the hood
- Renamed Antimatter Engine to Infernium Antimatter Engine. Decreased zero flux bonus to 7.5% flux. Changed engine health decrease from 10% to 15%. Decreased s-mod speed bonus to 5, down from 10.
- Ruka and Yunifer can no longer receive Random Assortment of Things skills
- Kinetic Chain Pulser Ammo increased to 40, ammo regen now regens 2 ammo every half second, decreases refire delay to 0.1 second, and reduces flux cost per shot to 50.
- Increased Weapon damage of the Antimatter Burst Beam Array, but also increased the refire delay to 3 seconds.
- Antimatter Scatterblaster weapon spread is now randomized

v1.12.1 changelog

Additions
- Added the Phoronis PH-150 Tanker Destroyer, courtesy of Jal28.

Changes

Ships
- Changed the Phaeton PN-1500's built-in wing to the Akon elite drone wing.

Hullmods
- Added recoil reduction bonus to S-Modded Turret Accelerators.

v1.12 changelog

Additions
- Added new built-in hullmod for the Talaria TA-50
- Added S-Mod bonuses to certain hullmods
- Added post-Usurpers interactions with Dolos Macario
- Added unique recruitment chain for Brother Arthur if you have Take No Prisoners installed

Changes

Ships
- Increased Prometheus PM-15k's OP to 290 (up from 260)
- Increased Menoetius MS-15k's OP to 290 (up from 280)
- Increased Kobalos KS-50's stats. (Increased hull to 2750, up from 2500. Increased armor to 400, up from 300
- Increased Phaeton PN-1500's OP to 120 (up from 110)
- Increased Arke AE-1500's OP to 110 (up from 100)
- Updated ship variants in response to vanilla weapon OP changes
- Increased the size of the Talaria TA-50's shield
- Changed Phaeton PN-1500's ship system to Augmented Turret systems

Ship Systems
- Advertisement Blitz no longer prevents weapons from firing. Will instead cut ballistics and energy weapon range and RoF down by 50%
- Decreased Premium Overcharge and Weapons Overclock flux/second to match base dissipation of its ships
- Added RoF boost, ballistics weapon flux cost reduction, and max recoil decrease to Augmented Turret systems

Fighters
- Increased Akon Elite Support Drone wing size to 2, up from 1
- Increased Akon Maneuverability
- Decreased Akon Hullpoints to 300, down from 750 and armor to 100, down from 200
- Decreased Akon refit time to 15 seconds, down from 20 seconds
- Increased Tanker Drone fighter number to 3, up from 2. Increased refit time to 12, up from 10
- Decreased Tanker Drone Hull to 300, down from 500. Decreased armor to 100, down from 150

Weapons
- Antimatter Cannon shots will now pass through fighters they destroy
- Changed Assault Chaingun (AM) to no longer be burst fire, now firing 1 round every 0.2 seconds
- Increased range of Heavy Assault Chaingun (AM) to 700, up from 600
- Decreased Assault Chaingun (AM) fire delay to 0.2 seconds, down from 0.25 seconds
- Decreased Heavy Assault Chaingun (AM) fire delay to 0.1 seconds, down from 0.2 seconds
- Increased both Heavy Assautl Cahingun (AM) and Assault Chaingun (AM) base damage to 60, up from 50
- Decreased both Heavy Assautl Cahingun (AM) and Assault Chaingun (AM) recoil and recoil build up by half
- Decreased Heavy PD Laser flux to 100 flux per second, down from 120 flux per second.
- Decreased Heavy PD Laser OP cost to 10, down from 11.
- Changed Heavy PD Laser manufacturer to Common, was previously Sindrian Fuel Company. Heavy PD Laser is now found in High tech and midline blueprints
- Renamed the Antimatter Chain Pulser into the Kinetic Chain Pulser. Swapped the damage type from energy to kinetic. Removed the weapon's on-hit effect
- Removed ammo for Antimatter Pulse Gun. Increased EMP damage to 300 up from 200, decreased damage to 150 down from 200. Decreased flux cost per shot to 400, down from 600

Rules.csv
- Modified Usurpers Questline slightly to fit PAGSM mod
- Modified ANH sidequest to fit PAGSM mod

v1.11 v.96 hotfix changelog

Addition
- Added the Stymphalia SA-1500 Tanker Missile Cruiser, courtesy of Yunru.
- Added a new built-in hullmod, Antimatter Missile Boosters, hullmod which boosts missile range and movement capabilities. Will reduce the effect of Expanded Missile Racks if installed. Currently built-in for both the Stymphalia SA-1500 and Atlas AS-15000.

Changes
- Spelling and proofreading passages of some section, courtesy of Tranquility.
- Updated portraits, courtesy of Haonfest.
- Changed Talaria TA-50 rear mount to being a turret instead of a hardpoint.
- Changed the weapon arcs of the IS-15k.
- Changed the weapon arcs of the IS-20k.
- Added range boost and turret turn speed to Weapons Overclock ship system.
- Begun externalization of strings to a strings.json to aid with translators.

Hotfix for v0.96
- All Diktat portraits have received their complimentary sunglasses.
- Ranks and posts adjusted accordingly.
- Boosted Hyder's and Caden's levels and skills.

v1.11.3 Changelog

Changes
- Changed hullmod descriptions
- Modified Heavy Weapons Integration into Iepetean Adjustments, which also adds 50 range to all PD weapons.
- Added new random npc portrait, courtesy of C_Yukimaru
- Changed gift demand class to (hopefully) prevent contact/ bar event commodity requests
- Consolidated where Iapetus officer skills will be active
- Fixed more rules.csv errors. Hopefully

v1.11.2 changelog

New
- Added new random npc portrait, courtesy of C_Yukimaru
- Added custom Nexerelin diplomacy events for the Sindrian Fuel Company
- Added random bar event for buying bulk fuel at 50% rate on Sindrian Fuel Company worlds
- Added custom Sindrian Fuel relationship text for players with a Persean League commission

Changes and fixes
- Changed Antimatter Pulse Gun sprite
- More Rules.csv fixes

v1.11.1 changelog

New
- Added the new market music, courtesy of Electric Trojan
- Added new portrait art for Velmarie Jenkins, courtesy of Sumoga
- Added new weapons, a small and medium variant of the Antimatter Destabilizer, and a Large version of the Assault Chaingun (AM)

Fixes
- Rules.csv fixes
- Fixed DE Unpropaganda Center causing crashes when not present
- Fixed missing composite slot on Polybolos PB-50

Other Changes
- Reduced size of music files to reduce overall mod size

v1.11.0 changelog
New Additions
- Added the Solar Livery hullmod, replaces Solar Shielding on all SFC ships.
- Added two new structures, the Volturnian Lobster Garden and the Lion's Guard Outpost.
- Added two new colony items, the Aquatic Stimulator and the Mote Megacondenser. The Mote Megaconedenser should be recoverable from salvaging, while the Aquatic Stimulator is an NPC reward. Thanks to Mayu for the help!
- Added crossmod with Special Hullmod Upgrades. Hullmods can be received from Yunris Kween and Gregory Mannfred. Thanks, Mayu!
- Added the Sindrian Fuel Company Museum interaction to Sindria.
- Added 6 new gift items purchasable from the Museum to give to NPCs.
- Added new Ship system, Augmented Jets. Is the new ship system for the Bia BA-150, Crius CR-1500, and Notos NS-15000.
- Added skill icon art by Suvi.
- Added new admin skill to Dunn.
- Added new rep reward for Velmarie.
- Added unique faction relationship text for the Sindrian Fuel Company towards certain factions: You will see this if you're commissioned with another faction and check Sindrian Fuel on the faction tab.
- Added new Main Menu mission, Flight of the Iapetus.
- Added the following ships:
- The Polybolos PB-50, a ballistics focused frigate. Thanks TheDino27_FR for the ship!
- Pather variants of the Drachm, the Epimetheus, and the Iapetus IS-15000. Thanks to Pogre and Bullir Arthr for these ships!
- MagicBounty Bounty! Hopefully it works!


Changes
- NPCs will now provide hints to what gifts they like.
- Readded maneuverability of Antimatter Micro Missiles.
- Buffed Antimatter Thrower damage on-hit effect, now has a 25% chance to do 500 Fragmentation on hit. Effect will also trigger on shields.
- Buffed the Kobalos to have extra hull (2500 now) and more flux (2000 flux capacity and 250 flux dissipation) and speed (95 max speed).
- Buffed the Hydria HA-1500 to 4500 hull, up from 4000 hull.
- Buffed Antimatter Engine, lowering the negatives, and increasing the positives.
- Nerfed the Bia BA-150 to 150 armor, down from 300 hull. Nerfed shield arc to 120, down from 200.
- Changed Bento BO-150's stats, increasing hull but decreasing speed.
- Renamed "Hard Work and Honest Labor" admin skill to "Company Work Ethic".
- Changed up the unique skills for Yunifer and Ruka, giving each a unique skill still based on the Iapetus-class of ships. Also changed their other skills to not be copies of each other.
- Made the commission checker modular. Thanks to Matt Damon for this!
- Fixed Velmarie's data turn in accepting more than just survey data. Thanks Mayu and President Matt Damon!
- Changed Dunn accepting ore, now he does it through a menu turn in.
- Changed rep loss from turning UAF keycards in to a scaling amount instead of a flat -5.
- The Grand Fuel Fleet and NFT Merchant Militia will now respawn if defeated. Thanks to SirHartley for the code!
- Updated Ruka Yenni's portrait, thanks Sumoga!

Fixes
- Fixed crossmod interaction with Diktat Enhancement when DELiteMode is active.
v1.10.03 changelog

- Rules.csv changes to make building rep via gifts a bit faster.

v1.10.02 changelog

Hotfixes:
- Fixes dialog loop bug when talking to Yunifer.

Changes:
- Implemented Yunifer's custom music, Thanks, Haplogynae!
- Reduced wait period to being contacted by Yunifer after acquiring the IS-20000 to 7 days, down from 14 days.
- Reduced wait period to compliment/ insult Yunifer to 7 days, down from 14 days.
- Reduced wait period to being contacted by Kween after Yunifer's event to 7 days, down from 14 days.
- Added option to request Kween for help in recruiting Yunifer to your fleet after attempting to hire Yunifer for the first time.


v1.10.1 hotfix

- Rules.csv proofread. Thanks Haplogynae!
- Updated Kween's portrait. Thanks, Sumoga!
- Fix(?) for Take No Prisoner crossmod bug. Thanks, MattDamon!

v1.10 release changelog

Added Ships:
- Kobalos KS-50 sprite by GMan
- Kendar KR-150 sprite by Skylord Zero
- Atlas AS-15000 sprite by Fellout

Added Weapons:
- Asteroid Destroyer
- Antimatter Thrower (Expanded)
- Antimatter Scatterblaster
- Heavy PD Laser
- Sprites by Silkar

Crossmod Compatibilities:
- Added compatibility with Take No Prisoners
- Added compatibility with Combat Chatter
- Added custom alliance names for Vanilla and a few modded factions
- Adjusted Nexerelin relationships and dispositions for the Sindrian Fuel Company and other factions
- Updated crossmod interactions with Secrets of the Frontier 13 update

Main Menu Mission Update:
- Commented out Defense of Nachiketa mission
- Added Titanomachy mission

Weapon Changes:
- Reduced range of Antimatter Destablizer to 800, down from 900
- Increased energy per shot of Antimatter Destablier to 100, from 80

Micro Missile line
- Decreased top speed to 550, down from 750
- Decreased start launch speed to 200, down from 300
- Decreased project acceleration speed
- Decreased projectile hp to 20, down from 35
- Decreased weapon damage to 50, down from 75
- General decrease in total ammo for all types

Antimatter Burst Beam Array
- Replaced Ammo system with regular cooldown
- Cooldown of 2 seconds per shot
- Charge up of 0.5 seconds
- Charge down of 0.5 seconds
- Main fire lasts 1 second
- Reduced ranged to 1000, down from 1100
- Increased damage to 1200, up from 1000
- Changed sound effect

Ship Changes:
- Hydria HA-150
- Hull reduced to 4000, down from 6000
- Armor rating reduced to 400, down from 600
- Flux Dissipation reduced to 500, down from 600

- Marathon (SFC)
- Added Plasma Burn System
- Shield Modules now will appear on Non-Player controlled ships

System Changes:
- Fuel Delivery
- Reduced Charges to 2, down from 4
- Increased Cooldown to 2, up from 1
- Decreased regen to 0.2, down from 0.25

NPC changes:
- Added another accolade to Phillip Andrada's title
- Yunifer Runi is now recruitable
- Ruka Yenni has unique Take No Prisoner interactions
- Added new interactions with Yunris Kween
- Added new interactions with Gregory Mannfred after getting the superfighter
- Added unique admin skill for Sindrian Fuel's planet administrators

Other Changes:
- Fixed bug with Company patrol stop searches
- Added more ship variants
- Changed Lion Guard's HQ description from being a .csv edit to being edited in the modplugin

1.9 Changelog
v1.9 Start of the Changelog
Additions
- Added another accolade to Phillip Andrada's title.
- Added the Lelantus LT-150, courtesy of R3D.
- Added a new Missile weapon, the Micro Missile Launcher. Has a version for each weapon mount size.
- Added new portraits, courtesy of Quacken.
- Added Ruka Yenni, Fuel Fleet Admiral of the Grand Fuel Fleet.
- Added unique market on Cruor for those who build reputation with Rudric Ruy.
- Added a 50 rep reward for Yunris Kween. (Requires Nexerelin)
- Added two extra interactions for Spender Balashi at 50 and 75 rep.

Changes
Overall changes
- Reduced minimum crew but reduced max crew.
- Spellcheck pass on ships, weapons, and ship systems descriptions.
Polus PS-50 Changes
- Removed built-in weapon.
- Changed system from maneuvering jets to fast missile racks.
Clepsydra CA-1500 Changes
- Reduced hull from 10000 to 8500.
- Reduced armor from 1300 to 800
- Max flux reduced to 5000
- Flux dissipation reduced to 350
- Deceleration reduced to 30
Crius CR-1500 Changes
- Removed the two hidden weapon slots.
Prometheus PM-15000 Changes
- Changed universal large slot to hybrid large slot.
Epimetheus EM-15000 Changes
- Fuel Dump AI changed, courtesy of gunbuilderguy.
Hydria HA-150 Changes
- Updated ship graphic.
Nephropoidea Changes
- Changed missile weapon to SFC Micro Missiles.
Slent ST-25 Changes
- Changed missile weapon to Hammer-torpedo double.
Weapon Changes
- Antimatter Torpedo stats modified.

1.8.01 changelog
- Updated the Notos NS-15000's built ins, turning them into unique built-ins, Twin-Pulse Lasers.
- Reduced the Prometheus PM-15000's hull strength, from 20000 > 18000.
- Added three new weapons, the Antimatter Pulse Gun, Antimatter Torpedo Launcher Rack, and the new Notos built-ins, the Twin-Pulse Lasers.
- Added a new civilian fuel hauler, the Marathon Station Refueler. (Current special is a placeholder.)
- Added new art for Yunifer Runi.
- Added more crossmod interactions.
- Maybe keycards are better sold off closer in the core worlds.
- If anything strange is spotted in Stone River, please feel free to report it to Sindria's authorities.
- Updated Diktat Enhancement's Andor's special crossmod NPC for the Ryzen Supercomplex.
- Should have fixed Kween's ability to complete jailbreak missions.
1.7.1
- Updated Hardpoints on ships to ensure they all have a point 5 arc.
- Updated sprites for the Crius CR-1500 and Notos NS-15000 and the Antimatter Beam Blaster Array and the Antimatter Destabilizer (Thanks Nia!)
- Due to updated sprites, there are 2 less mounts for the Crius CR-1500 and 1 less mount of the Notos NS-15000. Current ships should still be compatible but will be phased out for the next major update.
- Added a Patrol HQ on Cruor (This was in v1.7 but I forgot to note it)
1.7
- Added the Hydria HA-150 Phase Tanker Destroyer. (Thanks Yunru!)
- Added the Menoetius MS-15000 Command Ship (Thanks Pogre!)
- Added the Nephropoidea Superfighter. (Thanks Quartofel!)
- All Sindrian Fuel Company Militarized Tankers have a new paint job!
- Added a new Commissioned Crew Bonus for the Sindrian Fuel Company.
- Added Three new NPCs, two to Cruror and one to Volturn. Currently NPCs don't provide contacts.
- 1 new random captain portrait.
- Updated Andrada's Portrait.
- Notos NS-15000 turret arcs modified.
- Iapetus IS-15000 rear energy turret is now a hybrid turret.
- Added a new batch of weapons available to the Sindrian Fuel Company
- Ship blueprints have been split up to different blueprint package. Sindrian Fuel Company start still starts with blueprint to unlock almost all ships, fighters, and weapons.
- Added extra features for Diktat Enhancement.
- Updated the flag for the Sindrian Fuel Company.
1.6.2
- Yunris Kween now has her sunglasses.
- Fixed issue with being able to complete commodity procurement missions for special npcs if they are the recipient of the commodity in question.
1.6.1
- Fixed some text issues
- Added a few extra character opinion options for NPCs
- Lowered relationship requirement to start giving gifts to NPCs
- Increased appearance rate of SFC ships on the market
1.6
- Added bootleg character interactions to unique NPCs, with code lovingly stolen borrowed from smarter people.
- Added special hullmods that can be acquired by gaining a certain amount of relations with SFC NPCs.
- Fixed random sector crash.
- Added the Grand Fuel Fleet, an NPC superfleet protecting Volturn and the area around it.
- Added Director Karlos Pononzi to Nachiketa, along with a special NPC fleet to protect Nachiketa.
1.5
- The Sindrian Fuel Company would like to formally introduce two of its senior members of the Board of Research and Development: Head Researcher Yunris Kween and Lead Developer Gregory Mannfred. Both may be found at the main headquarters on Sindria.
- The Illustrious Spender Balashi has deigned himself to work with those who prove their willingness to further the cause of the Sindrian Fuel Company and of the Supreme Chief Overlord Executive President Gas Station Manager.
- Several new militarized fuel ships have been added to the roster, helping to fill out the Sindrian Fuel Fleet.
- The Sindrian Fuel Company has confidently eliminated ALL* mentions of the mysterious Diktat within its ranks. Any further mentions of this strange Diktat should be reported to the Board of Security.
- The Sindrian Fuel Company will now accept the exotic Sigma Matter material.
- What do you mean I forgot to add an extra title to Phillip Andrada's position last update? Clearly you must be mistaken!
1.4.1
- Fixed the lack of engines on the Millilitro Heavy Fighter. Also made sure all ship engines and elements are properly tagged as Midline.
- Fixed up some errors with ship variants.
- Tidied up the Phaeton P-1500's weapon mount rendering. The Large mount should now properly render above all other weapons.
- Fixed planetary descriptions involved with captured markets. Also dealt with stubborn Diktat holdout market descriptions.
1.4
- All* vanilla colonized planets should have updated descriptions if controlled by the Sindrian Fuel Company.
- The Sindrian Fuel Company would like to announce the unveiling of its latest ships to its fleet!
- The Dram D-150 is a tough destroyer capable of getting into a fight and using its damper field to help mitigate damage.
- The Phaeton P-1500 is a dedicated line cruiser with a built-in fighter wing to help pressure the enemy.
- The Prometheus PM-15000 is the last word in Capital Fuel Tankers, with a powerful built-in Antimatter bomber wing and two extra fighter bays.
- Accompanying them are two new fighter wings, the Millilitro Heavy Fighter and the Minim Antimatter Bomber.
- One new portrait.
- The Sindrian Fuel Company has been made aware of a strange, mysterious fuel production device that originates from out of this universe. The Board of Research and Development is working hard to find the source.
- *What do you mean I missed a few planets last update? I totally got them all, promise!
1.3
- All vanilla colonized planets should have updated descriptions if controlled by the Sindrian Fuel Company.
- After an internal vote, the Sindrian Fuel Company flag has been updated again!
- Spender Balashi will no longer accept your calls if you end up being hostile to the Sindrian Fuel Company. Spender will also be unavailable to talk to if Sindria is no longer controlled by the Sindrian Fuel Company.
- Patrol fleet dialogue updated when being inspected.
- No, Phillip Andrada has always been the Supreme Overlord Executive Gas Station Manager of the Sindrian Fuel Company. What do you mean I keep adding an extra word to his rank with each update?
1.2
- Mod is now compatible with Diktat Enhancement and Nexerelin, complete with updated planet descriptions for many worlds controlled by the Sindrian Fuel Company™. (Will be continually updated.)
- Update to Fleet Names and Faction ranks and titles. Should have quashed all mentions of the Diktat.
- A Sindrian Fuel advertisement has been added to the mod folder for your listening pleasure.
- Overlord Executive Gas Station Manager Phillip Andrada has always spelled his name Phillip. Any assumptions that his name was ever spelled Philip is nothing more than COMSEC slander.
1.1 
- Sindrian Diktat is now the Sindrian Fuel Company™.
- A new flag with the Sindrian Fuel Company's™ mascot, Volturn-y the Volturnian Lobster!
- Planetary descriptions for Sindria, Cruor, Volturn and Umbra have been changed accordingly.
- Sindrian Fuel Company™ has a new faction description and updated relationship text.
- The rest of the Sindrian Fuel Company™ now follow the Executive Gas Station Manager's example and have followed his fashion choices.
- Catchy and lively music now included for Fleet encounters.
- Advertisements Tips for everyone to enjoy!
- The Sindrian Fuel Company™ is totally not a front for a military dictatorship hiding behind a web of advertisements and lies.
1.0 Initial Release.
[close]
« Last Edit: March 27, 2024, 12:36:18 AM by WMGreywind »
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tomatopaste

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Re: [0.95.1a] Philip Andrada Gas Station Manager
« Reply #1 on: March 05, 2022, 11:20:29 PM »

i support this mod
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WMGreywind

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Re: [0.95.1a] Philip Andrada Gas Station Manager
« Reply #2 on: March 15, 2022, 01:46:08 AM »

"Did you know that sunglasses are not only a useful protective accessory on the sunny planet of Sindria but also a highly respectable fashion statement? Get your Sindrian Fuel Company™ brand sunglasses at your local gas station franchise today!"

Somehow it happened, somehow it updated. Philip Andrada: Gas Station Manager is now v1.1.
Please read the change log for what's new.
« Last Edit: March 15, 2022, 01:49:29 AM by WMGreywind »
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WMGreywind

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.2
« Reply #3 on: March 20, 2022, 10:09:50 PM »

Any rumors of Lion's Guard operations to destabilize other markets to make way for a Sindrian Fuel franchise are completely unsubstantiated, and clearly they come from jealous rivals intending to tarnish the company's pristine public image.

Phillip Andrada Gas Station Manager: Now with more planet descriptions and Nexerelin compatibility with conquered worlds.
Please read the change log to see changes.
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Commodore Stephans

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.2
« Reply #4 on: March 20, 2022, 10:13:17 PM »

unironically the best mod I've downloaded

Was a pleasure to proofread for this work of art
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Your friendly local Hegemony naval officer and the Persean Sector's #1 gunrunner to the Luddic Path!

WMGreywind

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.3
« Reply #5 on: March 27, 2022, 11:48:23 PM »

Any and all Antimatter Fuel production facilities that are currently not under the oversight of the Sindrian Fuel Company™ are simply waiting to be bought out in the future.

Oh yeah, we're still doing this. Still ruining the Diktat with deep fried antimatter fuel and lobster memes. Now at v1.3!
Please read the change log on the front page for a list of updates.
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WMGreywind

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Dependable. Tough. Reliable. Built to last. The Dram D-150 is the pinnacle of the hard work the Sindrian Fuel Company has put into providing the best for its fuel fleet. With more torque, more power, and a damper field capable of withstanding anything some opportunistic outlaw might throw your way, this Dram is a tough nut to crack. Whether you’re an entrepreneurial captain looking to supply the core worlds with Sindrian brand Antimatter fuel or out solar diving in the outer reaches of the sector, it’ll get you where you need to go. The Dram D-150. It can handle anything. Get yours at your local Sindrian Fuel Company Franchise Station today.

« Last Edit: April 21, 2022, 03:11:58 PM by WMGreywind »
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Bulletkin

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A true masterpiece. Nothing else is able to compete. Simply perfect.
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(your local Secrets of the Frontier fanboy)

...From Mother's hands, we go. We'll be sailing to the sun 'till the voyage is done, then we'll be sleeping in the cold below~

IGdood

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It's going to be interesting how the mod will adapt to the new blog post from Alex in the future
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WMGreywind

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It's going to be interesting how the mod will adapt to the new blog post from Alex in the future

Oh it'll be all fine! After all, this is not the Sindrian Diktat. This is the Sindrian Fuel Company! Totally different things. Promise!

But speaking of things, there may in fact be some things on the docket for the 2nd wave of Sindrian Fuel military tankers. Something with a nice big gun to go with it.

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IGdood

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It's going to be interesting how the mod will adapt to the new blog post from Alex in the future

Oh it'll be all fine! After all, this is not the Sindrian Diktat. This is the Sindrian Fuel Company! Totally different things. Promise!
[/img]

Haha!

Though the mod essentially is a faction overhaul of sorts.  Not a split like Hegemony + Iron Shell

Looking forward to what's coming next
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WMGreywind

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So there's definitely gonna be more ships coming soon. How soon? Not too sure. But have a nice sneak peek at what's coming. But I do gotta say, I have to thank GMan from the Discord server for really helping me out to assemble these. Really good on them! But is this all the ships? Maybe. Though I do hopefully will have at least one more ship added to this group before I plan on releasing v1.5.

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WMGreywind

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"As much as all the lobster you can eat is delicious, I could really go for something else. You can only eat so much lobster before you start getting mildly sick of it. Of course, don't tell Balashi, or he might end up having a heart attack. Or maybe you should. Would at least shut him up for a day or two." - Head Researcher Yunris Kween on Volturnian Lobsters.

After a long time of waiting, of figuring things out and trying to understand how this mod spiraled out of control, I bring you... v1.5 of PAGSM! We've got a JAR now, and thus the sky is the limit!

Unfortunately, this means now that PAGSM is NO LONGER SAVE GAME COMPATIBLE. Please start a new save to experience the new update in its fullest.

Thank you again, everyone, who has been following this. I really question just how far this mod has come. Thanks for all your continued support!

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WMGreywind

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.6.2 NFT, Inc.
« Reply #13 on: June 07, 2022, 03:39:45 AM »

"A flickering holoprojector displays a larger-than-life image of Phillip Andrada, the Supreme Chief Overlord President Executive Gas Station Manager, holding the company mascot while flanked by tropical palm trees that could be waving in the sea wind. The projection slowly and majestically rotates in place, with projected sea gulls circling above." - Sindrian Fuel Company port concourse advertisement.
Art by the Wonderful MirageComedy


Change Log:
Spoiler
1.6.2
- Yunris Kween now has her sunglasses.
- Fixed issue with being able to complete commodity procurement missions for special npcs if they are the recipient of the commodity in question.
1.6.1
- Fixed some text issues
- Added a few extra character opinion options for NPCs
- Lowered relationship requirement to start giving gifts to NPCs
- Increased appearance rate of SFC ships on the market
1.6
- Added bootleg character interactions to unique NPCs, with code lovingly stolen borrowed from smarter people.
- Added special hullmods that can be acquired by gaining a certain amount of relations with SFC NPCs.
- Fixed random sector crash.
- Added the Grand Fuel Fleet, an NPC superfleet protecting Volturn and the area around it.
- Added Director Karlos Pononzi to Nachiketa, along with a special NPC fleet to protect Nachiketa.
[close]
« Last Edit: June 10, 2022, 12:58:15 AM by WMGreywind »
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Shpiner

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Re: [0.95.1a] Phillip Andrada Gas Station Manager v1.6 NFT, Inc.
« Reply #14 on: June 07, 2022, 09:13:18 PM »

Aye hit me up if you need more crab propaganda. Also, the mod is absolutely incredible :D
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