I'm really curious what ship system it has, I feel like that's going to decide its role in fights. Missile autoforge seems to be a logical choice but it could be anything but a mobility system judging by the description on Twitter.
And oh boy a new burst beam, I would be really surprised if it's anything else than energy damage. Seems like it's a less deadly Phase lance, but with longer range and higher rate of fire. Wonder if they will get any use on high tech ships. Also super cool that we're getting new missiles, imagine having such a huge capital with 4 large mounts, and you basically can only use 2(3) weapons. Frontal hardpoints are a little awkward, too wide for dumb fire torpedoes imo, and backward ones, well it's obvious. Locusts are super specialised vs fighters, so that leaves you with 2 assault options. Having more than that is very much appreciated.
Since I'm always doing this for new ships that we don't have full info for, I'm going to guess it costs 45 DP. It seems it has very good defenses with good mounts, and that many large missiles is just scary powerful in right situations.