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Author Topic: New official battleship. What are those weapons?  (Read 9169 times)

Dri

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New official battleship. What are those weapons?
« on: March 05, 2022, 02:50:02 PM »

https://twitter.com/i/status/1500231285696040960

The two on the sides that aim rearwards? Another new large mount missile?

EDIT: More info has been gained from Alex's comments.
  • Has 4 Large missile mounts
  • The new beam weapons are called "IR Autolances" and they do not deal Energy/HE damage (frag damage then?). They have a "charge" system that depletes as they continue to fire
  • It has 1,500 armor
  • Its ship system is Fast Missile Racks
  • The two large, rearward facing missiles are most likely the Hydra DEM missile that was shown off awhile ago
« Last Edit: March 06, 2022, 06:40:53 PM by Dri »
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Morrokain

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Re: New official battleship. What are those weapons?
« Reply #1 on: March 05, 2022, 03:07:22 PM »

Oh that looks nice!

Looks like a new beam weapon and what looks like a heavy-hitting guided large missile. I'm going to guess that it's a short range reliable HE missile.
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DirectionsToL3Please

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Re: New official battleship. What are those weapons?
« Reply #2 on: March 05, 2022, 03:21:25 PM »

Those look like torpedoes on the rearward-facing side mounts.  Big torpedoes.  I'd guess that, given Persean fleet doctrine to tend toward fixed forward shields, those are meant to deal with lighter craft that get behind the battleship and in the unshielded arc, so they'd probably want to be short range, fast, and agile; or, potentially multiple warhead canister bombs like a giant giant flak.

Always happy to have another dual-MIRV option in the game, though.  Looks like a battlestation-cracking machine.
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Megas

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Re: New official battleship. What are those weapons?
« Reply #3 on: March 05, 2022, 03:24:51 PM »

Looks like a new beam weapon and what looks like a heavy-hitting guided large missile. I'm going to guess that it's a short range reliable HE missile.
Hopefully, the new beam weapon will be useful.  I have been using Heavy Burst Laser as an assault weapon lately, being the only efficient medium energy anti-armor/hull weapon with more than 600 range (after it gets Advanced Optics and/or elite Point Defense skill).

And Pegasus for the new battleship name.  Both Battlestar Galactica series have a Battlestar Pegasus.
« Last Edit: March 05, 2022, 03:47:30 PM by Megas »
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Dri

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Re: New official battleship. What are those weapons?
« Reply #4 on: March 05, 2022, 04:48:57 PM »

The red guided weapon is the new "beam torpedo" weapon shown off awhile back.

The ones on the sides that are aimed 45 degree rearwards though, I don't know what they are. Those appear to be hardpoint mounts so using them for Reapers would be useless. I can only assume that those green tinted weapons fire a large guided missile, that is the only weapon that could possibly work in such an odd hardpoint position.

The red beam weapons are new too. Possibly medium mount HE beam, little brother to the HIL and the opposite of the Kinetic Grav Beams.
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Morrokain

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Re: New official battleship. What are those weapons?
« Reply #5 on: March 05, 2022, 05:12:11 PM »

The ones on the sides that are aimed 45 degree rearwards though, I don't know what they are. Those appear to be hardpoint mounts so using them for Reapers would be useless. I can only assume that those green tinted weapons fire a large guided missile, that is the only weapon that could possibly work in such an odd hardpoint position.

I wonder if its built in or modular?
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Dri

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Re: New official battleship. What are those weapons?
« Reply #6 on: March 05, 2022, 05:50:58 PM »

Some new follow up info from Alex's twitter:

The medium beam weapons are called "IR Autolances". So probs toned down Phase Lances that cycle faster.

The two side, rearward-facing mounts are indeed hardpoints so again, probably meant for guided missiles only. As for possibly being new built-in weapons, that would be cool—it has been a hot damn minute since the previous built-in weapon.

This brings the ship to 4 Large missile
                                 6 med energy
                                 4 med ballistic
                                 4 small energy (unless those two up front are heavy burst PD, hard to tell)

Is that battleship grade firepower to you? Also was stated to have poor flux stats and low speed. Any bets on ship system? I'd go with Missile Autoforge
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CrashToDesktop

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Re: New official battleship. What are those weapons?
« Reply #7 on: March 05, 2022, 06:20:45 PM »

The two large missiles facing forward appear to be the Dragonfire DEM, the big angry red beam of doom that mimics a Reaper torpedo's damage.

The two facing rearward appear to be the Hydra MDEM, a MIRV-style missile that splits to attack the target from multiple angles with short-lived laser missiles.
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Dri

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Re: New official battleship. What are those weapons?
« Reply #8 on: March 05, 2022, 06:33:05 PM »

I think you are right about it being the Hydra and I'm assuming the Hydra is also a large missile. If not, 2 large and 2 medium is hardly what I'd called "exceptional" missile firepower—hell, that is the same missile firepower as the Conquest which also has 4 large ballistic mounts.
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Megas

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Re: New official battleship. What are those weapons?
« Reply #9 on: March 05, 2022, 06:44:32 PM »

This brings the ship to 4 Large missile
                                 6 med energy
                                 4 med ballistic
                                 4 small energy (unless those two up front are heavy burst PD, hard to tell)

Is that battleship grade firepower to you? Also was stated to have poor flux stats and low speed. Any bets on ship system? I'd go with Missile Autoforge
Looks kind of like a double Eagle, with roughly twice the medium beams, and the small missiles upgraded to large.

That new "IR Autolance" had better be good for melting armor without being too short-ranged or too spikey with flux use.  Otherwise, it will just be current Eagle with more burst PDs (to be boosted by Advanced Optics and elite PD) and some large missiles.

If it is four large missile mounts, that would be a lot of Squall spam (or MIRVs or whatever).
« Last Edit: March 05, 2022, 06:49:39 PM by Megas »
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Dri

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Re: New official battleship. What are those weapons?
« Reply #10 on: March 05, 2022, 06:52:42 PM »

That new "IR Autolance" had better be good for melting armor without being too short-ranged or too spikey with flux use.  Otherwise, it will just be current Eagle with more burst PDs (to be boosted by Advanced Optics and elite PD) and some large missiles.

From the .gif, it looks like the Autolances have around the same range as Heavy Autocannons. So 800, but I'm really hoping for 1000. Have them sacrifice some damage for better range.
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DirectionsToL3Please

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Re: New official battleship. What are those weapons?
« Reply #11 on: March 05, 2022, 09:54:43 PM »

This brings the ship to 4 Large missile
                                 6 med energy
                                 4 med ballistic
                                 4 small energy (unless those two up front are heavy burst PD, hard to tell)

Is that battleship grade firepower to you? Also was stated to have poor flux stats and low speed.
4 large missiles is just crazy. And you don't need much flux control when your main source of damage doesn't generate any flux.  I'd say if it really has four large missile slots, that's not just battleship, that's top-tier battleship.  It would support a fleet tactic of forming a line and holding, while the battleship single-targets enemies and erases them one at a time.  It's like 20-30k HE damage for a full salvo of four large missiles.  Run gravity beams and HVDs to help crush shields for anything that gets inside 2k distance and this sounds like a real behemoth.
And, for a change, one that would rely more on fleet management than individual piloting.  This forum is rife with folks optimizing for high-skill player piloted ships (like every phase ship topic ever) but there's very little discussion on how to get players who don't care about the piloting minigame more interested in the tactical part of the combat - a ship that doesn't really need much steering and has a lot of guided payload might just be the way to go.  Always nice to see the potential for a slightly different play style.
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Grievous69

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Re: New official battleship. What are those weapons?
« Reply #12 on: March 06, 2022, 02:28:43 AM »

I'm really curious what ship system it has, I feel like that's going to decide its role in fights. Missile autoforge seems to be a logical choice but it could be anything but a mobility system judging by the description on Twitter.

And oh boy a new burst beam, I would be really surprised if it's anything else than energy damage. Seems like it's a less deadly Phase lance, but with longer range and higher rate of fire. Wonder if they will get any use on high tech ships. Also super cool that we're getting new missiles, imagine having such a huge capital with 4 large mounts, and you basically can only use 2(3) weapons. Frontal hardpoints are a little awkward, too wide for dumb fire torpedoes imo, and backward ones, well it's obvious. Locusts are super specialised vs fighters, so that leaves you with 2 assault options. Having more than that is very much appreciated.

Since I'm always doing this for new ships that we don't have full info for, I'm going to guess it costs 45 DP. It seems it has very good defenses with good mounts, and that many large missiles is just scary powerful in right situations.
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Draba

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Re: New official battleship. What are those weapons?
« Reply #13 on: March 06, 2022, 02:32:52 AM »

Like the style and the beam missiles a lot, and a bit more universal M beam could come handy (lots of options for M, but all very specialized).

Any bets on ship system? I'd go with Missile Autoforge
I think missile autoforge is a bit overpowered right now, but that's partially down to the mounts of the only "standard" ship using it (Gryphon).
Give it a system expertise/elite missile spec officer, ~300 harpoons + whatever is in the L mount.

If this capital has 4 L missiles it's less of a problem, larges are generally not that ammo-constrained (would mostly matter for hammer barrage).
May matter for the laser torpedo, or any similar low-ammo additions.
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FooF

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Re: New official battleship. What are those weapons?
« Reply #14 on: March 06, 2022, 09:09:27 AM »

I like it. That’s a lot of Medium Energies though for a ship with poor flux stats. 6x HB anyone? :D It does remind me of a larger, more specialized Eagle. The ship system is also a big question. It’s slow and has good shields so I presume the system is offensive in nature. Maybe it has ECCM built in or the equivalent of Heavy Ballistics Integration except for Large Missiles?

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