Sorry guys, I've been away for 2 weeks, traveling and resting due to tested Covid positive
Am I missing something with regards to the elite evasion ability in the new version? I seem to be taking damage normally even with it active.
We didn't remove the elite evasion setting in the new version and it remain unchanged, but we did added "shield system" for MS that's carrying shield. I'll run a test myself and see if they works together
Hello, recently, I have received frequent log feedback as high as UC's mod error on FoSSIC forum in China. The relevant log is as follows:
ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.industry.MsResearch.createCargoResult(MsResearch.java:68)
at data.scripts.industry.MsResearch.generateCargoForGatheringPoint(MsResearch.java:127)
Is there an industrial facility error in the MS r&d category on Luna 2?
Some people will jump out in 209.
Hi ya, I'll send this bug report to our coder and see where the problem occurs. Because this is the first time we receive error regarding MsResearch, are you able to find out what other industrial mod?
I was playing a simulation piloting the Alex and fighting against the Pegasus. An Illegal Argument Exception took place. I think one of the enemy gundam fighter squadrons, either the guntanks or the guntank with legs activated its ship system and it ran into overload (or maybe past it? I've never heard the warning sound that fast before).
Error log is as follows:
10313964 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.IllegalArgumentException
java.lang.IllegalArgumentException
at java.util.concurrent.ThreadLocalRandom.nextInt(Unknown Source)
at data.scripts.shipsystems.armaa_SilverSysStatsValkazard.apply(armaa_SilverSysStatsValkazard.java:250)
at com.fs.starfarer.combat.systems.F.advance(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
I've run through the file and it was the Gundam that uses "gundam_blue_overcloak_system" is using armaa_SilverSysStatsValkazard from armaa mod. I've run a few testing before using it and it was fine, because the script is too complex for me, I'm sorry I'm not able to fix the issue. But with the new coder joining the modding team Laroustine, we'll work on it and make a version ourselves, simplified it and hopefully a more stable version.
Needs the late version of the Magellan class.
The one that sacrificed it's high performance sensors & rear twin beam cannons for it to become a pseudo carrier, enough space to carry 8 GMs.
Along with the Magellans that were converted into Trafalgars.
More carriers for the EFSF lol
That's considerable, currently we're working on the new expansion as well as fixing. We might buff the carrier on EFSF side with various method