Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I really like that 360 omni shields can be visibly rotated, it's fun!However the static mesh does not look good without ripples so right now Graphics Lib is pretty much mandatory.Could you provide an option to enable the effects for every shield regardless of whitelist settings?
This is a great mod! I want to share your mod with more people. May I post your mod on the starsector forum in China? I will note that you are the author and give a link to this mod. Here is the address of the forum where I will post mod:https://www.fossic.org/I look forward to your reply very much.
Unfortunately, not working on Mac M1 Pro (Monterey)Enabled only this plugin.I've got small message box with message:Fatal: Error creating vertex shaderERROR: 0:1: '' : version '330' is not supportedERROR: 0:3: 'layout' : syntax error: syntax errorCheck starsector.log for more info.But no starsector.log created, logs dir is empty.
yes this is expected, m1 macs do not support opengl because apple. tough luck
Quote from: Mira Lendin on May 02, 2022, 10:15:26 PMApple = no fun allowed