Hi friends!
When I launch the game without mods everything works super nicely.
When I launch with mods my whole PC slows to a crawl, GPU usage shoots up to 100% and I get consistently 4 fps according to the readout in the game but it feels like 1 fps tbh.
SO here is the problem! If I activate one mode and then start the game, it works normally; I get about 60-61 fps stable on the home menu. Then I activate one more mod, and again its stable. So I keep activating mods until I suddenly get 100% GPU usage. Then I deactivate the most recent mod and after a couple of restarts fps goes back to normal (or my PC crashes). I have a suspicion that some mods cause massive gpu load for some reason when they load that preview ship that flies by on the main menu. It seems that the mods that I thought where responsible by method of testing enabling one mode at a time to cause this 4 fps issue do work when I activate only that mod so I can't figure it out!
It also seems that sometimes the game will start and for like 5 seconds it will be at 60 fps and there is that "preloading" text on the screen and then all of a sudden on second 6 it just tanks to 4fps and never recovers
The mods I was certain where causing the issue where: "Outer Rim Alliance", "The Xhan Empire", "Volkov Industrial Conglomerate", and "Keruvim Shipyards". But they all seem to work beautifully if I load only that mod and its dependencies. I can't for the life of me figure this out! Sometimes I will have been sure that I figured out a "stable" mod list but when I come back to the game the next day the exact same problem (100% gpu usage and 4 fps) until I disable all the mods and start from scratch!
What is going on here? Is my game randomly leaking memory in the gpu for some reason when I use mods? It doesn't seem to be loading anything since I can leave the game idle for hours and it never recovers from the 4fps once it hits it. It never goes up or down and gpu usage never seems to drop once it hits 99 or 100 percent.
I have 16gb of RAM and I've tried allocating up to 8gb to the game in vmparams by changing the Xms and Xmx values like I saw in a youtube video, but it seems to have absolutely no effect on the issue in question.
I wonder could I be running out of memory on my video card? I have an old nvidia gpu with only 2gb of memory. Do I just have a hard limit to the amount of ship images that can be loaded or something? But I can't imagine that's the case since the instability happens at the main menu! It's not like I am stable until I try to load in a battle with thousands of different ships! Surely the game isn't trying to load all of these assets into video memory before I've even loaded into any actual gameplay?? Please don't tell me that the ships flying by on the main menu are all being "preloaded" in or something from all the mods you possibly have installed?
Oh yes and btw when this 4fps 100% gpu usage thing happens it doesn't go away even when I load a mission with only 3 tiny ships in it, so it can't be a main menu problem right?
here is my current modlist:
Does anything here pop out as suspicious or conflicting to anybody?
Spoiler
{"enabledMods": [
"$$$_lightshow",
"anotherportraitpack",
"HMI_brighton",
"lw_console",
"istl_dassaultmikoyan",
"DetailedCombatResults",
"diableavionics",
"dronelib",
"fleethistory",
"HMI",
"Imperium",
"JYD",
"lw_lazylib",
"exshippack",
"MagicLib",
"nexerelin",
"tahlan_scalartech",
"swp",
"underworld",
"astroidships",
"shaderLib"
]}
I want to use a massive modlist because I feel like I've just seen everything in the vanilla game and I want that feeling of wonder and excitement back from seeing a new ship for the first time and wondering what it does. Am I hard limited by my videocard or is there (hopefully) something I am missing that could be fixed?
It's my first time modding the game btw! Any help would be greatly appreciated! I really want as many mods as I can get away with; Particularly I want to see as many different new ships in a playthrough as humanly possible!