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Would you like to see...

more frigates
- 6 (4.7%)
more destroyers
- 10 (7.8%)
more cruisers
- 40 (31%)
more weapons
- 43 (33.3%)
more lore/ information
- 17 (13.2%)
more portraits
- 7 (5.4%)
more little stuff, custom names etc.
- 6 (4.7%)

Total Members Voted: 128


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Author Topic: Antediluvians - Under Development - (Dev15)  (Read 235124 times)

Erick Doe

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Re: Antediluvians - Under Development - Dev version 04 released!
« Reply #150 on: May 07, 2012, 03:37:13 AM »

*wipes brow* ...re-Balancing is almost done. I hope you folks will appreciate the result.  :)

The next version will also contain the Gadeirus-class cruiser, torpedo launchers on about 50% of all ships, another mission, global minor fixes on spelling and balancing, a new fleet type (seekers, wayfarers, flotilla's and armada's will receive a little sister called "crusaders" that goes in between the wayfarers and the flotilla's), a new dedicated torpedo ship.
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Erick Doe

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Re: Antediluvians - Under Development - Dev version 04 released!
« Reply #151 on: May 07, 2012, 06:46:32 AM »

The new and improved Dev05 has been released:
http://www.mediafire.com/file/8kzwf9lkpzgq9a1/AntediluvianDev05.zip

-re-balanced
-new ships
-and more!
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Sunfire

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #152 on: May 07, 2012, 11:38:44 AM »

Will the torpedo boats be in the next version?
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Erick Doe

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #153 on: May 07, 2012, 11:50:12 AM »

Will the torpedo boats be in the next version?

Yes. I'm also redoing the existing ships a little, so they can fit some torpedo launchers as well.
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Erick Doe

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #154 on: May 07, 2012, 11:51:30 AM »

Not a fleshed out thing yet, but here's a pirated Azores:
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IIE16 Yoshi

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #155 on: May 07, 2012, 12:16:02 PM »

After finally managing to chase down a fleet of Antediluvians on Uomoz's modpack, I discovered 3 things. These ships are goddamn fast, spent a good 4-5 minutes trying to bump a fleet that was neutral. Their ships are TINY! And they seem unnaturally sturdy, too. I reloaded save and bumped another fleet and noticed even the frigates have around 400-500 armor, despite being about the size of a shuttle. They also seem to rely on speed and numbers to attack others, and they otherwise falter if they can't stack themselves against other combatants.
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WKOB

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #156 on: May 07, 2012, 12:20:41 PM »

I see where you're going with it, but I'm not sure that legitimate pirates would take the time to paint their entire space ship red. ;)
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Erick Doe

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #157 on: May 07, 2012, 10:00:01 PM »

After finally managing to chase down a fleet of Antediluvians on Uomoz's modpack, I discovered 3 things. These ships are goddamn fast, spent a good 4-5 minutes trying to bump a fleet that was neutral. Their ships are TINY! And they seem unnaturally sturdy, too. I reloaded save and bumped another fleet and noticed even the frigates have around 400-500 armor, despite being about the size of a shuttle. They also seem to rely on speed and numbers to attack others, and they otherwise falter if they can't stack themselves against other combatants.

Thanks for the feedback!

For the next release of Uomoz's modpack the Antediluvian ships will have less armor and less speed. They will also cost more fleetpts and credits. Their fleets do have slightly larger numbers, because on average they take up less fleetpoints (frigates take up roughly the same as other frigates, but their larger ships are weaker and take up significantly less fleetpts).
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Archduke Astro

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #158 on: May 08, 2012, 04:23:36 AM »

FWIW, some well-intentioned graphical feedback for you here. I look forward to future developments with your fleet, Erick Doe. :)
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Erick Doe

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #159 on: May 08, 2012, 01:27:57 PM »

FWIW, some well-intentioned graphical feedback for you here. I look forward to future developments with your fleet, Erick Doe. :)

Thanks Astro. I'm going to put this to use.

Also, found a bug with the Sentinel in Dev05. The missile launcher is linked to to the same weapon group as the two vulcan cannons. Will be fixed! (thankfully its just a single deadfire torpedo)
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WKOB

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #160 on: May 09, 2012, 12:36:03 AM »

I forgot you did those Legion ships, I love those. Doing the same thing here is exactly what you need. Albeit with a bit less contrast, there's too much straight black in the latest Legion and Princeton ships that wouldn't suit Antediluvians at all.
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Erick Doe

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #161 on: May 09, 2012, 02:50:45 AM »

On the left, some shading. On the right, originals.

 

 

 

 
« Last Edit: May 09, 2012, 03:07:52 AM by Erick Doe »
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Uomoz

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #162 on: May 09, 2012, 02:55:15 AM »

Wow, that's decisively an improvement!
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Erick Doe

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #163 on: May 09, 2012, 02:56:35 AM »

Wow, that's decisively an improvement!

Thanks. I'll continue shading and then include the new sprites in Dev06.
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Erick Doe

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Re: Antediluvians - Under Development - Dev version 05 released!
« Reply #164 on: May 09, 2012, 03:14:01 AM »

The contrast is somewhat more obvious here:

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