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Author Topic: Hyperion Specials Tactics  (Read 898 times)

Linnis

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Hyperion Specials Tactics
« on: January 05, 2022, 03:40:54 PM »

Ill get straight to the point.

1. Teleport behind target. Radiant, Paragon, Buffalo, what ever.
2. Emp their engines. Ion pulsar, Ion beam, 2x-3x.
3. Push them into your fleet and watch them get ripped apart.
4. Repeat.

Some things that might help.
Safety override: So escorts around the target shooting at you don't overload you.
Extended shields: So escorts cant shoot out your engines making the whole tactic fail.
Hardened shields: Makes both of the above better.

Timing: Teleport behind them just as they put shield up to engage their target, most often they will prioritize their frontal target than a frigate, allowing you to EMP their engines easily. But once their shield is fully extended, that might be much harder.

Pushing direction: Push towards your own large ships of course, but you can also push at an slight angle first to get them into a spin, then directly straight. The spin makes it so they cant fight back effectively. Just don't push them too much as they might overshoot your fleet.

Overall this is a great tactic to get rid of those radiant, double radiant fleets. As we all know they deal alot of damage with their insane weapon mounts and back out of the fight with easily with their system. Using this tactic you can have them removed from the battle easily.



« Last Edit: January 05, 2022, 03:49:33 PM by Linnis »
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Vanshilar

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Re: Hyperion Specials Tactics
« Reply #1 on: January 05, 2022, 11:13:00 PM »

One additional note to this is that the Radiant's Phase Skimmer teleports it along its current direction of motion (not where it's facing). So shoving it toward your fleet means that if it tries to use its system, it just buries itself in the middle of your fleet instead of backing off into the enemy fleet, thus isolating it from reinforcements further. I do this quite a bit with my Aurora when given the chance (since plasma jets don't risk engine flameout on collision, while plasma burn does).
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JUDGE! slowpersun

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Re: Hyperion Specials Tactics
« Reply #2 on: January 05, 2022, 11:27:45 PM »

Safety override: So escorts around the target shooting at you don't overload you.

Actually, for once, SO isn't really necessary as long as either player or officer has correct skill.  Especially with other tradeoffs for SO.  But definitely need extended shields and hardened shields (more likely hardened built-in with SP considering OP cost).  Hardened Subsystems might be better, but kinda unnecessary if you only deploy ship mid-battle or later.  Otherwise go accelerated shields.

However, can't make officer push ship around... which is too bad that isn't a specific officer skill/option for that.  Would be kinda cool to also have a tactics option for officers instead of only just the kinda arbitrary officer mentality (timid vs. cautious vs. DAMN THE TORPEDOES GRIDLEY, FULL SPEED AHEAD!)
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Linnis

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Re: Hyperion Specials Tactics
« Reply #3 on: January 07, 2022, 02:38:13 PM »

For that situation, we have the odyssey. Ramming into thing all the time!
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JUDGE! slowpersun

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Re: Hyperion Specials Tactics
« Reply #4 on: January 07, 2022, 05:21:32 PM »

For that situation, we have the odyssey. Ramming into thing all the time!

Yes, indeed.  Ramming stuff with it is just too much fun!  Plus, can lead to interesting results when you maneuver around back of enemy ship line (or to side) and start plinking stuff all over the place.  I've found that using Odyssey to ram into ship debris can also be used to create debris screens, sometimes leads to interesting AI behavior by opposing forces...
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