Tech-Mining. It's... an industry.
It's an industry that gives you diminishing returns of items you want, and decent credits-worth of... useless materials that other industries supply in vaster quantities.
So let's change that.
First up: No more trash! Fuel? Supplies? Metal? Transplutonics? Volatiles? Out the window! Now you get more of the other items, but still the same total value.
Second of all: Story points? On a diminishing returns industry? No good. So goodbye +25% bonus, and hello no depletion! Give your tech mine a story point and that ruin's as good as... freshly ruined?
Additionally, the exact level of depletion, should it be present, is now trackable in the industry's tooltip!
Now with two modes: Depletion floor, and depletion reset, configurable in... the config.
Safe to add to saves (although any existing tech mines will need rebuilding), unfortunately not safe to remove from saves, and now compatible with Better Colonies!