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Author Topic: [0.96a]Epta Consortium - 2.1.0 - NO LONGER IN DEVELOPMENT  (Read 200963 times)

603bill

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #165 on: September 04, 2022, 07:34:36 AM »

I can't get my recording software to actually record gameplay, but it's very easy to see in game.  Just get a mobile frigate with one or two mounted on it, summon one of the dominator variants in the simulator, get behind it and start shooting.  You'll see the armor damage rack up extremely quickly.

For reference, a single Scala shot is doing 52 damage to armor.  According to the stat card it should only be doing around 13.  10 direct armor damage +30 kinetic, with the kinetic portion being halved before being further reduced by 85% due to armor strength.

If this is intended then fair enough, I won't tell you how to balance your mod, but the stat card is not accurate to the weapon's actual performance.
« Last Edit: September 04, 2022, 08:18:59 AM by 603bill »
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #166 on: September 04, 2022, 09:07:54 AM »

I can't get my recording software to actually record gameplay, but it's very easy to see in game.  Just get a mobile frigate with one or two mounted on it, summon one of the dominator variants in the simulator, get behind it and start shooting.  You'll see the armor damage rack up extremely quickly.

For reference, a single Scala shot is doing 52 damage to armor.  According to the stat card it should only be doing around 13.  10 direct armor damage +30 kinetic, with the kinetic portion being halved before being further reduced by 85% due to armor strength.

If this is intended then fair enough, I won't tell you how to balance your mod, but the stat card is not accurate to the weapon's actual performance.

Hmm, that is pretty strange, I'll see what I can do, probably is something wrong with the weapon's code, lets see, again thx for the feedback
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Eidolon

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #167 on: September 04, 2022, 01:01:02 PM »

Preface : made an account to comment. Haven't used the forum all that much and I'm assuming this is the best place to share a bug I had.

Wanted to try the ships in missions before I start a campaign and crashed when I hover over the omega hullmod in the refit screen:

java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
   at com.fs.starfarer.settings.StarfarerSettings.Ò00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.getSpriteName(Unknown Source)
   at data.hullmods.seven_AIcoremod_ananke.addPostDescriptionSection(seven_AIcoremod_ananke.java:133)
   at com.fs.starfarer.ui.impl.StandardTooltipV2$12.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.Q.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.ooOo.super.new(Unknown Source)
   at com.fs.starfarer.ui.ooOo.processInput(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.e.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.ModWidget.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.F.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.E.I.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.Objectnew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)
1465716 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [miscallenous_main_menu.ogg]
1465716 [Thread-9] INFO  sound.OooO  - Playing music with id [miscallenous_main_menu.ogg]

« Last Edit: September 04, 2022, 01:18:03 PM by Eidolon »
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #168 on: September 05, 2022, 09:21:54 AM »

Preface : made an account to comment. Haven't used the forum all that much and I'm assuming this is the best place to share a bug I had.

Wanted to try the ships in missions before I start a campaign and crashed when I hover over the omega hullmod in the refit screen:

java.lang.RuntimeException: Texture [seven_ananke] from category [misc] not found
   at com.fs.starfarer.settings.StarfarerSettings.Ò00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.getSpriteName(Unknown Source)
   at data.hullmods.seven_AIcoremod_ananke.addPostDescriptionSection(seven_AIcoremod_ananke.java:133)
   at com.fs.starfarer.ui.impl.StandardTooltipV2$12.createImpl(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
   at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
   at com.fs.starfarer.ui.Q.showTooltip(Unknown Source)
   at com.fs.starfarer.ui.ooOo.super.new(Unknown Source)
   at com.fs.starfarer.ui.ooOo.processInput(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.e.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.ModWidget.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.F.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.E.I.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.coreui.Objectnew.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
   at com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.processInput(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.processInput(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)
1465716 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [miscallenous_main_menu.ogg]
1465716 [Thread-9] INFO  sound.OooO  - Playing music with id [miscallenous_main_menu.ogg]

Heyo, how are u? The last update fixed this issue, delete the old mod files (including the ones with Changing Nexus name) and try again, thx for the feedback^^
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #169 on: September 09, 2022, 03:31:54 PM »

Hey guys, released a new survey for factfinding about the current version of Epta: https://docs.google.com/forms/d/e/1FAIpQLSd8Tn7-idUnXBeVHmZHLoGzb846FUyFcBY6xmYuISYuOn_-zg/viewform?usp=sf_link
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grinningsphinx

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #170 on: September 09, 2022, 04:25:50 PM »

cool mod, will have to try them out:)
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #171 on: September 10, 2022, 10:51:03 AM »

cool mod, will have to try them out:)

Heyo, how are you? Thx for give it a chance, have a nice run^^
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jocan2003

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #172 on: September 13, 2022, 06:32:55 PM »

Ive been haviong a blast fighting with and against your faction, really well made design specially your take on the conquest. Do you have any plan reguardng your mod? addition stuff like that?

Also i see the oversized missile thingy costing a massive whooping 88 OP Is it doing anything?
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #173 on: September 14, 2022, 03:55:48 AM »

Ive been haviong a blast fighting with and against your faction, really well made design specially your take on the conquest. Do you have any plan reguardng your mod? addition stuff like that?

Also i see the oversized missile thingy costing a massive whooping 88 OP Is it doing anything?

Heyo, how are you? Happy to see that you are liking it! And the oversized missile ordnance was supposed to be a built-in and not be installable in ships, gotta be fixed in next update
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FlyingLewd900

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #174 on: September 15, 2022, 09:12:25 AM »

hey there, i just want to inform i got this kind of error when i got to battle with one of the cryptodeimos gun :
3758928 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 208.44043/427.56445
3764521 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 208.44043/427.56445
3768704 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 208.44043/427.56445
3772474 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 209.30049/427.1441
3784012 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 212.53632/425.54327
3792503 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 222.52205/420.40778
3826082 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - -471.84216/60.197517
3827058 [Thread-3] INFO  sound.public  - Cleaning up music with id [miscallenous_corvus_campaign_music.ogg]
3827064 [Thread-7] INFO  sound.public  - Cleaning up music with id [battle_ambience_01.ogg]
3827737 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [battle_ambience_01.ogg]
3827738 [Thread-9] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]
3887855 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.weapons.onhit.seven_CryptodeimosOnHit.onHit(seven_CryptodeimosOnHit.java:47)
   at com.fs.starfarer.combat.entities.MovingRay.notifyDealtDamage(Unknown Source)
   at com.fs.starfarer.combat.E.A.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

i didnt know much and i have read some from above. I dont know anymore, what do i need to do .. do i need to wait for a new fix again? thanks in advance and i like this mod so far!
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #175 on: September 15, 2022, 10:31:11 AM »

hey there, i just want to inform i got this kind of error when i got to battle with one of the cryptodeimos gun :
3758928 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 208.44043/427.56445
3764521 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 208.44043/427.56445
3768704 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 208.44043/427.56445
3772474 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 209.30049/427.1441
3784012 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 212.53632/425.54327
3792503 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - 222.52205/420.40778
3826082 [Thread-3] INFO  data.scripts.shipsystems.vic_OmniLunge  - -471.84216/60.197517
3827058 [Thread-3] INFO  sound.public  - Cleaning up music with id [miscallenous_corvus_campaign_music.ogg]
3827064 [Thread-7] INFO  sound.public  - Cleaning up music with id [battle_ambience_01.ogg]
3827737 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [battle_ambience_01.ogg]
3827738 [Thread-9] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]
3887855 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.weapons.onhit.seven_CryptodeimosOnHit.onHit(seven_CryptodeimosOnHit.java:47)
   at com.fs.starfarer.combat.entities.MovingRay.notifyDealtDamage(Unknown Source)
   at com.fs.starfarer.combat.E.A.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

i didnt know much and i have read some from above. I dont know anymore, what do i need to do .. do i need to wait for a new fix again? thanks in advance and i like this mod so far!

Heyo, how are u? Well, 2 things that you need to do:

- Delete the old mod file, and update the mod

- Check the mod files, and verify if there is a mod file called "Changing Nexus", if have, delete it

Do those steps, if not works, return here, thx for the feedback^^

Edit: Please, for other readers, consider those steps valid for any bug report involving Cryptodeimos' OnHit effect, thank you.
« Last Edit: September 15, 2022, 01:09:54 PM by xSevenG7x »
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FlyingLewd900

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #176 on: September 16, 2022, 03:52:42 PM »

Hey there, morning/evening
sorry for the late confirmation, i am working overnight before and just had the chance to play the game few min ago xD
I  tried playing your mod again turns out it's working now! eheheh actualy what made me crash is that i forgot the mod name before, since i like to download a mod in batch and didnt look what each mod files name ... so when i read the Epta i am confused why did i delete the mod that i just download that turns out the previous mod version of 1.5.2a is called "Changin Nexus" like what you guide me here and after praying to hope it work ... it did works! xD

Yep, it's working fine again so far. Keep it up, and looking forward to what's next in the future GODSPEED! ^w^)/
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Rav0n

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #177 on: September 17, 2022, 06:49:48 AM »

Hey there, morning/evening
sorry for the late confirmation, i am working overnight before and just had the chance to play the game few min ago xD
I  tried playing your mod again turns out it's working now! eheheh actualy what made me crash is that i forgot the mod name before, since i like to download a mod in batch and didnt look what each mod files name ... so when i read the Epta i am confused why did i delete the mod that i just download that turns out the previous mod version of 1.5.2a is called "Changin Nexus" like what you guide me here and after praying to hope it work ... it did works! xD

Yep, it's working fine again so far. Keep it up, and looking forward to what's next in the future GODSPEED! ^w^)/

Nice that your game is working fine now! In fact, one of the updates has a miss named mod file, which brought some issues, but with time people will delete the old mod files. Since you are here, what you think about the mod? We also have a survey for find opinions and points of view. Once again thx for the feedback^^
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jocan2003

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #178 on: September 22, 2022, 08:57:37 PM »

Anyone know on what planet is hyrule? Im trying to find the ocarina and that special tri-force blade.  ;D When i met the fleet i wasnt sure but yeah, its a frigging remix of Saria's song from ocarina of time, man i miss that game.
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FlyingLewd900

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Re: [0.95.1a]Epta Consortium - 1.5.2d - Balance
« Reply #179 on: September 23, 2022, 09:56:21 AM »

Ah sorry, i've been out for a few days and play when i had the time. Hhmm as for that i could say that so far the faction is realy good .. the arsenal i like the most it's a fresh one for sure. As for the ships it's just ,. i dunno how to put it i rarely use phase and small ships but i do love the conquest look ship one ( forgot the name ) and the battleship one with the front face large ballistic

like i said, more big ships! that's for me, dunno about the others too. Looking forward to what comes next xD
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