@yoshi
I've found the ranges gimmicky on those subset of weapons since I believe the original missile nature extends its range far beyond normal, but the AI doesn't know that or else we'd be in a boatload of trouble
it's a mix of pilum, annihilator and heavy blaster,
The torpedos are souped up annihilators so they aren't anything more than what they should be, I even think they are a bit faster,
Photons are at the same speed but since you can fire them off quickly, it's almost a spray and pray weapon, the little tracking they do have works pretty okay against fighters that don't move too much
For the cost, I might justify a slight increase in tracking to make life easier, but more range is a nono, since then why would you want a big flux heavy, pulse laser/ heavy blaster without a drawback to a good range, good burst, and fairly flux efficient weapon.
@uomoz, wow, I never imagined using that icon like that, lmao.