Update for GREAT JUSTICE.
Might need help/feedback on these new bombers, might also tone down the grinder but it feels.. alright..
Anyone know what you modify to reduce fleet spawns? xP
The Drache or big ass bomber, depends fairly on meta game things, It's one shot bomber designed to overload a ship, but if you decide to suck it up with armor, you'll probably regret it. It's there to force your hand, either take a 10-12 second overload, or serious damage ( I wish I could tone down the damage, but since emp no longer affects flux I have to add it back onto damage)
Best counter i can think of will probably be high explosive / missile spam. Alot of OPs for only anti capital use.
The Grinder is a fairly standard frontal oriented cruiser with a focus on hard flux damage. might remove 2 of the torp launchers for balance if it's too much.
The Schwarzgeist is a double bomber wing with a fairly consistent payload. If you have too many of these wings i'd say it'll become OP so let's keep to 1-2 wings max. The low flux dissipation cripples it's sustainable dps, but it has fairly good burst that is hard to pd counter. Use interceptors or something that carries high explosives since these have no pd whatsoever, lotus interceptors are op tho