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Author Topic: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)  (Read 1031353 times)

Unex

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1515 on: June 14, 2022, 02:21:41 PM »

Someone uploaded an updated version to the "mod_updates" section in the discord server. Saw no mention here, so thought will post this for more to see. I just hope they got the permission from the original author.
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jkuba1903

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1516 on: June 14, 2022, 10:12:48 PM »

Someone uploaded an updated version to the "mod_updates" section in the discord server. Saw no mention here, so thought will post this for more to see. I just hope they got the permission from the original author.
Could you post the link?
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FasterThanSleepyfish

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1517 on: June 14, 2022, 11:16:03 PM »

Hello, Phoenix~ is the maintainer of the recent "Nostalgia" fork of Neutrino. He didn't mind if I posted the version here, and we are thankfully sanctioned by FlashFrozen. (Thank you for making a cool mod, Flash!)

Changes include:
  • Neutronium Plating overhaul
  • Weapon and ship rebalance
  • Removed hidden mounts
  • AI improvements and crash fixes
  • Neutrino Microphase mechanics update
  • Tooltip improvements
  • English improvements
  • Nexerelin integrations
  • And some WIP resprites, done by yours truly.



Download here
[Not save compatible with any bootlegs or previous versions of Neutrino]

Note: This project is not affiliated with Tomatopaste's work, and nor is it intended to replace it. It is simply a window into the past, albeit with minimal refurbishment for poorly-aged aspects of Neutrino.
« Last Edit: June 22, 2022, 04:34:24 PM by Sleepyfish »
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Oni

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1518 on: June 15, 2022, 09:42:54 PM »

Hello, Phoenix~ is the maintainer of the recent "Nostalgia" fork of Neutrino. He didn't mind if I posted the version here, and we are thankfully sanctioned by FlashFrozen. (Thank you for making a cool mod, Flash!)
....

A nice gift to tide us over until the remake is done.  8)

Sad that there isn't a Commissioned Crews, but otherwise great.
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Weltall

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1519 on: June 15, 2022, 11:52:34 PM »

Woooo, Neutrino having a nice comeback~ Thanks for sharing this update guys. It is going back into my mod list ASAP. Looking forward for the resprites too =D Good job and thanks again so much!
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Ignorance is bliss..

user-cat

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1520 on: June 16, 2022, 04:29:07 AM »

Hello, I want to move this mod to the  Forum of Starsector in China. Can I have your permission.
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Thaago

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1521 on: June 16, 2022, 10:34:46 AM »

Hi user-cat, welcome to the forum. You should send Sleepyfish a message here asking if its ok, but it will probably be better to ask Phoenix~ directly as they are the author of the fork. I think they are reachable on the unofficial discord found here: https://fractalsoftworks.com/forum/index.php?topic=11488.0
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user-cat

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1522 on: June 16, 2022, 11:07:34 PM »

Thank you very much for your help, I appreciate it.
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Pilots Mask

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1523 on: June 17, 2022, 09:09:39 PM »

I'm still waiting this mod to get updated to start playing starsector again. the vanilla and other mods ships are so boring to me. I miss the Neutrino full armor without shields ships. is there any way I can turn my game back to 0.9.1 version?

Something you can do to tide you over (although it may come with some problems) is change the "gameversion" in the mod_info.JSON in the mod folder to whatever version of the game you are using (latest being 0.95.1a-RC6 i think...), this will allow you to play the mod on the latest version of the game but dont expect everything to work properly, ive not come across anything yet but just be on the lookout
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A_Random_Dude

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1524 on: June 18, 2022, 07:36:18 AM »

Their game will definitely break if they do that. That solution works for portraits or maybe even some ship pack mods, but a faction mod is way more complex. Plus, someone just posted an up-to-date version, so no need to do that.
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Oni

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1525 on: June 18, 2022, 02:14:46 PM »

I'm still waiting this mod to get updated to start playing starsector again. the vanilla and other mods ships are so boring to me. I miss the Neutrino full armor without shields ships. is there any way I can turn my game back to 0.9.1 version?

Something you can do to tide you over (although it may come with some problems) is change the "gameversion" in the mod_info.JSON in the mod folder to whatever version of the game you are using (latest being 0.95.1a-RC6 i think...), this will allow you to play the mod on the latest version of the game but dont expect everything to work properly, ive not come across anything yet but just be on the lookout
??? .... or they could look about six posts above yours for the 'Nostalgia Edition' that's been updated for the current game version. To use while they wait for the main remake to be complete.
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tomatopaste

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1526 on: August 10, 2022, 05:23:51 PM »

Dev standard lineup as of June 2022



Demo of brand new high-performance particle shader tech I developed for neutrino



[REDACTED]



Update 27th December 2022 btw
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Draconas

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1527 on: August 13, 2022, 01:19:39 PM »

Dev standard lineup as of June 2022

Demo of brand new high-performance particle shader tech I developed for neutrino
Update 27th December 2022 btw

Personally I prefer your new graphics, very much looking forward to when you have everything ready! The extra work you are putting in to really push Neutrino farther is very much appreciated!
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angeliqua hegmatiare

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1528 on: August 26, 2022, 05:05:47 PM »

good evening so I tried the unofficial version released not long ago but when I launch the game, it crashes for the reason "Ship hull spec [neutrino_blowtorch]" do you know how to fix the problem?
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Killsode

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1529 on: August 26, 2022, 07:08:33 PM »

good evening so I tried the unofficial version released not long ago but when I launch the game, it crashes for the reason "Ship hull spec [neutrino_blowtorch]" do you know how to fix the problem?

sounds like either you or a faction has that hullmod which no longer exists? you can fix this though editing your save file iirc
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