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News:

Starsector 0.95.1a is out! (12/10/21); Blog post: Hyperspace Topography (10/12/22)

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Author Topic: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)  (Read 904403 times)

Darkspire91

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1395 on: April 13, 2021, 07:41:04 PM »

I know nothing about coding, how difficult would yall say it would be to get it up and working fully for this version of the game?

Ask the guys on /indie/ to point you in the right direction. They typically find workarounds for these sorts of things.
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Karasu

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1396 on: April 23, 2021, 05:51:24 PM »

I too am hoping for an update, though it has only been a few weeks. That being said, FlashFrozen is active, or at least was on the SS discord this morning. If you haven't pinged him here or there, you could try both.

Edit: Deathfly was also active on the Discord server as of 03/29/2021
« Last Edit: April 23, 2021, 05:53:16 PM by Karasu »
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bombasticmori

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1397 on: April 24, 2021, 05:01:43 PM »

EDIT: second combat with a fleet and the game crashes with a CombatAPI error.
Unfortunately they changed how all the OnHit methods work in 0.95a so those files would have to be changed before this could be used on current version.  I'd be willing to look into porting this but I'd need permission from the author first, as he hasn't specified a license.
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tomatopaste

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1398 on: April 25, 2021, 02:54:04 AM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks
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indev: Pearson Exotronics, Nëutrino Corporation, Combat Multiplayer

DemonicSquid

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1399 on: April 25, 2021, 09:39:49 AM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks

I love you. I just wanted you to know that...  ;D
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Dabclipers

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1400 on: April 25, 2021, 05:39:09 PM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks

Awesome! Glad to hear it and good luck!
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envenger

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1401 on: May 11, 2021, 01:16:07 PM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks

Amazing!
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MericSever

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1402 on: June 30, 2021, 04:01:19 PM »

I made an altered nausicaa (old one) a while ago for my own playthough, you can have it if you like ... i may have made it a bit cheaty  ;D
« Last Edit: June 30, 2021, 04:08:31 PM by MericSever »
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Cyber Von Cyberus

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1403 on: July 28, 2021, 08:19:43 PM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks
Thank you so much, I love Neutrino's aesthetics and mechanics, I'll be looking forward to it.
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Me:"Yes, I'm all of those."

Usinaru

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1404 on: August 25, 2021, 10:31:45 AM »

I will be taking over development with permission. This will involve making a new mod thread upon release. I will be completely overhauling the mod, which will take a long time, so no update is imminent. Please don’t distribute any hastily updated versions of the current mod for 0.95. Thanks

I know this sounds very annoying but... do you have any time in the coming weeks to update Neutrino? This and Interstellar Imperium are the two mods I have been waiting for since april. If possible, an update would be very very much appreciated ! Thank you <3
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Ghojo

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1405 on: August 30, 2021, 01:17:39 AM »

Would anyone else be willing to update this mod to 0.95a? While I would enjoy a complete overhaul, tomatoes plans sound like it's going to be at least a year until we see Neutrino again, given how many other mods he is working at the same time again.
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titcja

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1406 on: September 01, 2021, 09:24:27 AM »

Just wanted to say always loved this faction mod the most used it for years can wait for the update. :)
Amazing job.
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ADF-01

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1407 on: September 21, 2021, 07:36:14 AM »

Exeuse me,Could I apply for a permission from you to translate your Neutrino Corp into chinese and then distribute it on the "Forum of Starsector in Chinese"(An regional forum),I,ll indicate the modder
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6chad.noirlee9

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1408 on: September 21, 2021, 01:51:12 PM »

Just wanted to say always loved this faction mod the most used it for years can wait for the update. :)
Amazing job.

just here to echo this sentiment
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edit: edit: maybe were just falling with style LOL.  make a bubble, make the space in front of it smaller and just fall forward

Atmos

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Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« Reply #1409 on: September 27, 2021, 10:09:00 PM »

I can't wait to have the Banshee Norm in my fleet again it was such a laser light show!
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